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Game Development with Unity for .NET Developers – Jiadong Chen, kirjan kansikuva

Game Development with Unity for .NET Developers – hinnat ja saatavuus

The ultimate guide to creating games with Unity and Microsoft Game Stack

Kirjafiili on kirjojen hintavertailu. Löydä halvin hinta 27 kirjakaupasta. Hintavertailu koskee ISBN-tunnusta 9781801078078 (nidottu).

Kirjan kuvaus

Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity developmentKey FeaturesDiscover solutions to common problems faced by . NET developers while creating games in… Näytä koko kuvaus

Get up and running with Unity with the help of expert guidance for addressing the performance issues encountered in Unity developmentKey FeaturesDiscover solutions to common problems faced by . NET developers while creating games in UnityExplore tips, tricks, best practices, and advanced Unity coding techniques for creating impressive gamesUnderstand how to program with C# code using Unity's built-in modules and add engaging effectsBook DescriptionUnderstand what makes Unity the world's most widely used real-time 3D development platform and explore its powerful features for creating 3D and 2D games, as well as the Unity game engine and the Microsoft Game Dev, including the Microsoft Azure Cloud and Microsoft Azure PlayFab services, to create games. You will start by getting acquainted with the Unity editor and the basic concepts of Unity script programming with C#. You'll then learn how to use C# code to work with Unity's built-in modules, such as UI, animation, physics, video, and audio, and understand how to develop a game with Unity and C#. As you progress through the chapters, you'll cover advanced topics such as the math involved in computer graphics and how to create a custom render pipeline in Unity with the new Scriptable Render Pipeline, all while optimizing performance in Unity. Along the way, you'll be introduced to Microsoft Game Dev, Azure services, and Azure PlayFab, and using the Unity3D PlayFab SDK to access the PlayFab API. By the end of this Unity book, you'll have become familiar with the Unity engine and be ready to develop your own games while also addressing the performance issues that you could encounter in the development process. What you will learnGet to grips with using the Unity EditorUse C# scripts to work with Unity's built-in modules such as UI, animation, physics, video, and audioCreate a custom render pipeline in Unity Engine with the latest Scriptable Render PipelineWrite high-performance multithreaded code with the latest DOTS in UnityDiscover the Azure PlayFab Client library for C# in UnityUnderstand how the asset management and serialization system within Unity really worksExplore some of the most commonly used profiler tools in Unity developmentWho this book is forThe book is for developers with intermediate . NET and C# programming experience who are interested in learning game development with Unity. Basic experience in C# programming is assumed.

Kirjan tiedot

ISBN 9781801078078
Kustantaja PACKT PUBLISHING LIMITED
Vuosi 2022
Formaatti nidottu
Sivuja 584
Kieli Englanti
Paino 310 g

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