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Abhishek Kumar

Kirjat ja teokset yhdessä paikassa: 102 kirjaa, julkaisuja vuosilta 2014–2026, suosituimpiin kuuluu All One Needs to Know about Metaverse. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

102 kirjaa

Kirjojen julkaisuvuodet: 2014–2026.

Oprah Winfrey a Complete Biography

Oprah Winfrey a Complete Biography

Abhishek Kumar

Prabhat Prakashan
2023
nidottu
Oprah Winfrey is an American media executive, actress, talk show host, television producer, and philanthropist. She was born on January 29, 1954, in Kosciusko, Mississippi. Oprah is best known for her long-running and highly successful talk show 'The Oprah Winfrey Show', which aired from 1986 to 2011. Throughout her career, Oprah has been a powerful force in the entertainment industry and a trailblazer for women and African Americans. She has won numerous awards for her contributions to television and media, including a Primetime Emmy Award and 18 Daytime Emmy Awards. In addition to her work television, Oprah is a successful actress having appeared in several films and television shows. She is also a philanthropist and has donated millions of dollars to various charitable causes through her Oprah Winfrey Foundation. In this captivating biography, readers will discover how Oprah's fierce determination, unyielding work ethic, and unwavering faith propelled her from poverty and trauma to global success. Oprah's life is a testament to the power of resilience, self-belief and the pursuit of excellence, and this book will leave readers feeling motivated,
Chune Hue Rashtrageet

Chune Hue Rashtrageet

Abhishek Kumar

DIAMOND BOOKS
2022
pokkari
राष्ट्रीय गीतों का यह चुनिंदा संकलन देशभक्ति की भावना से ओत-प्रोत एक खूबसूरत संग्रह है, जिसमें अपनी भारत भूमि की माटी की सोंधी सुगन्ध् भी समाहित है। इसमें शहीदों के प्रति हमारे मन में बसी अटूट श्रद्धा व अगाध् सम्मान भी झलकती है। इस पुस्तक में विभिन्न रचनाकारों की विशिष्ट रचनाएं सम्मिलित की गई हैं, जिन्हें पढ़कर न सिर्फ आप देश-प्रेम के रस में सराबोर हो जाएंगे, अपितु स्वयं के 'भारत में जन्म लेने' व 'भारतवासी' कहलाने में भी गर्व की अनुभूति करेंगे। भारत सिर्फ एक देश नहीं, हमारी 'मा भी हैं, और उसी भारत मां को समर्पित है, कुछ चुने हुए राष्ट्रीय गीतों का यह अभूतपूर्व संकलन।
Stima dei flavonoidi e dei fenoli nell'estratto di foglie di Saraca Asoca

Stima dei flavonoidi e dei fenoli nell'estratto di foglie di Saraca Asoca

Abhishek Kumar; Basant Kumar; Garima Bartariya

Edizioni Sapienza
2022
pokkari
Il presente libro illustra l'importanza dei flavonoidi e dei fenoli per la salute umana. Questi sono ottenuti dall'estratto di foglie della pianta di Ashoka. Il motivo per cui stata scelta la pianta di Ashoka che ha molte attivit farmacologiche ed facilmente reperibile in India. L'analisi qualitativa e quantitativa stata effettuata per scoprire la presenza di flavonoidi e fenoli nelle foglie di Ashoka. L'autore ha cercato di spiegare in dettaglio i metodi qualitativi e quantitativi.
Desenho digital de SDRAM em Verilog

Desenho digital de SDRAM em Verilog

Abhishek Kumar; Ritesh Singh

Edicoes Nosso Conhecimento
2022
nidottu
Para conceber uma mem ria din mica de acesso aleat rio s ncrono de 8 MB x 16 x 4-BAnk (SDRAM) (512 MB) utilizando a linguagem de descri o de hardware Verilog, que pode ser utilizada em qualquer aplica o baseada em mem ria. Actualmente, os computadores, bem como outros sistemas electr nicos que requerem grandes quantidades de mem ria, utilizam DRAMs para mem ria central. Devido estrutura nica da c lula transistor da DRAM, redes de mem ria extremamente densas podem ser constru das num nico dispositivo ocupando uma rea de ocupa o relativamente pequena. A DRAM convencional controlada de forma ass ncrona, exigindo que o projectista do sistema insira manualmente os estados de espera para cumprir as especifica es do dispositivo. O tempo de sincroniza o depende da velocidade da DRAM e independente da velocidade do bus do sistema. S o estas limita es de sincroniza o que levaram ao desenvolvimento da SDRAM. A SDRAM em grande parte uma DRAM r pida com uma interface s ncrona de alta velocidade. Sinais de entrada/sa da e controladores s o sincronizados com um rel gio externo, tornando novas op es dispon veis para o projectista. Circuitos de interface simplificados e alta largura de banda de transmiss o de dados podem ser obtidos usando SDRAM sobre DRAM convencionais.
Digitaler Entwurf von SDRAM auf Verilog

Digitaler Entwurf von SDRAM auf Verilog

Abhishek Kumar; Ritesh Singh

Verlag Unser Wissen
2022
nidottu
Entwurf eines synchronen dynamischen Direktzugriffsspeichers (SDRAM) mit 8 MB x 16 x 4-BAnk (512 MB) unter Verwendung der Hardware-Beschreibungssprache Verilog, der in jeder speicherbasierten Anwendung eingesetzt werden kann. Heutzutage verwenden Computer und andere elektronische Systeme, die gro e Mengen an Speicher ben tigen, DRAMs als Kernspeicher. Aufgrund der einzigartigen Transistorzellenstruktur des DRAM k nnen extrem dichte Speichernetzwerke in einem einzigen Baustein mit relativ geringem Platzbedarf aufgebaut werden. Der herk mmliche DRAM wird asynchron gesteuert, so dass der Systementwickler die Standby-Zust nde manuell einf gen muss, um die Spezifikationen des Bausteins zu erf llen. Das Synchronisierungstiming h ngt von der DRAM-Geschwindigkeit ab und ist unabh ngig von der Systembusgeschwindigkeit. Diese Beschr nkungen der Synchronisation haben zur Entwicklung des SDRAM gef hrt, das im Wesentlichen ein schneller DRAM mit einer synchronen Hochgeschwindigkeitsschnittstelle ist. Eingangs-/Ausgangs- und Controllersignale werden mit einem externen Taktgeber synchronisiert, was dem Entwickler neue M glichkeiten er ffnet. Vereinfachte Schnittstellenschaltungen und ein hoher Bandbreitendurchsatz k nnen mit SDRAM im Vergleich zu herk mmlichem DRAM erzielt werden.
Conception numérique de SDRAM sur Verilog

Conception numérique de SDRAM sur Verilog

Abhishek Kumar; Ritesh Singh

Editions Notre Savoir
2022
nidottu
Concevoir une m moire dynamique synchrone acc s al atoire (SDRAM) de 8 MB x 16 x 4-BAnk (512 MB) en utilisant le langage de description du mat riel Verilog, qui peut tre utilis dans n'importe quelle application bas e sur la m moire. Aujourd'hui, les ordinateurs, ainsi que d'autres syst mes lectroniques qui n cessitent de grandes quantit s de m moire, utilisent des DRAM pour la m moire de base. En raison de la structure unique des cellules de transistor de la DRAM, des r seaux de m moire extr mement denses peuvent tre construits dans un seul dispositif occupant un encombrement relativement faible. La DRAM conventionnelle est contr l e de mani re asynchrone, ce qui oblige le concepteur du syst me ins rer manuellement les tats de veille pour r pondre aux sp cifications du dispositif. La synchronisation d pend de la vitesse de la DRAM et est ind pendante de la vitesse du bus syst me. Cesont ces limitations de la synchronisation qui ont conduit au d veloppement de la SDRAM. La SDRAM est en grande partie une DRAM rapide avec une interface synchrone grande vitesse. Les signaux d'entr e/sortie et de contr leur sont synchronis s avec une horloge externe, ce qui offre de nouvelles options au concepteur. Des circuits d'interface simplifi s et un d bit de donn es lev peuvent tre obtenus en utilisant la SDRAM par rapport la DRAM conventionnelle.
Progettazione digitale di SDRAM in Verilog

Progettazione digitale di SDRAM in Verilog

Abhishek Kumar; Ritesh Singh

Edizioni Sapienza
2022
nidottu
Progettare una memoria dinamica ad accesso casuale sincrono (SDRAM) da 8 MB x 16 x 4-BAnk (512 MB) utilizzando il linguaggio di descrizione hardware Verilog, che pu essere utilizzato in qualsiasi applicazione basata sulla memoria. Oggi i computer, cos come altri sistemi elettronici che richiedono grandi quantit di memoria, utilizzano le DRAM come memoria di base . Grazie all'esclusiva struttura a celle di transistor delle DRAM, possibile costruire reti di memoria estremamente dense in un singolo dispositivo che occupa un ingombro relativamente ridotto. Le DRAM convenzionali sono controllate in modo asincrono e richiedono che il progettista del sistema inserisca manualmente gli stati di standby per soddisfare le specifiche del dispositivo. I tempi di sincronizzazione dipendono dalla velocit della DRAM e sono indipendenti dalla velocit del bus di sistema. Queste limitazioni della sincronizzazione hanno portato allo sviluppo della SDRAM, che in gran parte una DRAM veloce con un'interfaccia sincrona ad alta velocit . I segnali di ingresso/uscita e di controllo sono sincronizzati con un clock esterno, rendendo disponibili nuove opzioni per il progettista. I circuiti di interfaccia semplificati e il throughput dei dati ad alta larghezza di banda possono essere ottenuti con le SDRAM rispetto alle DRAM convenzionali.
Programming and GUI Fundamentals

Programming and GUI Fundamentals

Suman Lata Tripathi; Abhishek Kumar; Jyotirmoy Pathak

Wiley-Blackwell
2022
sidottu
PROGRAMMING AND GUI FUNDAMENTALS Discover the foundations of TCL programming and GUI development Programming and GUI Fundamentals: Tcl-Tk for Electronic Design Automation (EDA), delivers a comprehensive exploration of the major design challenges and potential present in application and tool development with Tcl-Tk. Accessibly written and easy-to-understand, the book can be used by students at a variety of levels, as well as researchers and working professionals. The authors present the fundamental concepts of Tcl programming and graphic user interface (GUI) development using images, and photographs, assisting with concept understanding and retention. They describe real-time system designs and offer students and designers the opportunity to learn about critical concepts in scripting and GUI development. Readers will learn to design their own GUI, place and package widgets on the GUI, and allow EDA professionals, chip designers and students to code and design in TCL-TK. They will also benefit from: A thorough introduction to scripting languages and wish interpreters, including their fundamental concepts, TCL tips and tricks, and command, variable, and procedure examples Comprehensive explorations of the TCL data structure, including datatypes, strings and commands, lists and commands, and arrays and commands Practical discussions of TCL control flow, including conditional commands, multi-condition commands, and loop commands In-depth examinations of file input/output processing, including TCL file read-write, open and close commands, gets, and puts. Perfect for undergraduate and graduate students studying programming or computer science, as well as professionals working on electronic design automation and chip design, Programming and GUI Fundamentals: Tcl-Tk for Electronic Design Automation (EDA) is also an indispensable resource for programming professionals seeking to upskill.
Rust Crash Course

Rust Crash Course

Abhishek Kumar

BPB PUBLICATIONS
2022
pokkari
Grasp the fundamentals of programming in Rust and put your knowledge to use KEY FEATURES ● Includes the basics of Rust, its advanced features, and how to get started with coding in Rust.● Numerous projects that improve coding, concept fluency, and real-world experience.● Every part of Rust is introduced and explained in detail, along with how to use it. DESCRIPTIONRust is a sophisticated systems programming language for speed, memory safety, and parallelism. This book gives you a fast introduction to Rust so that you may get started with low-level system programming and developing web applications, network services, and embedded programmes. The book begins with instructions on setting up the Rust environment, developing a "hello world" programme, and getting started with cargo, the Rust package manager and the build tool. The book is a crash course, although it covers fundamental programming principles like variables and mutability, data types, comments, and control flow. Very precisely, topics such as ownership, borrowing, structs, enums, and other collections are covered. Error handling, memory management, and concurrency are well-demonstrated using practical projects. The book explains how to construct automated tests, write multithreaded applications, and utilise common data structures without difficulty. The book concludes with several hands-on projects, including creating a CLI application, a web app, a binary image classifier, and an embedded programme. After reading this book, you will have a thorough understanding of the principles of Rust programming and be able to produce idiomatic Rust code for your projects, as well as improved tests and documentation. WHAT YOU WILL LEARN● Learn Rust's Cargo, fundamental concepts, collections, generic data types, iterators, and closures.● Learn to write and experience the working of memory-safe programs.● Implement and practice various data structures and algorithms.● Get familiar with Rust module systems such as packages, crates, modules, and paths.● Work with error handling, code testing, and working of concurrency capability. WHO THIS BOOK IS FORThis book is intended for software developers and system programmers interested in Rust as a C/C++ alternative. This book is also available to students interested in learning systems programming using Rust. The book assumes you have prior knowledge of basic programming concepts or any other programming language.
Beginning VFX with Autodesk Maya
Dive into the nuances of visual effects (VFX) design, from planning to execution, using Autodesk Maya. This book introduces the methods and techniques required for your first foray into 3D FX generation from scratch. You will start with the fundamentals of visual effects, including a history of VFX, tools and techniques for creating believable visual effects, and popular tools used in the industry. Next, you are introduced to Autodesk Maya and its various components that make it a favorite among professionals. You will learn how to create rigid body collisions and simulate realistic particles such as dust, fire, water, and more. This book also presents strategies for creating a vortex, rain, hair, fluids, and other soft body simulations and also demonstrates nature element simulations for computer-generated production. At the end of the book, there is a capstone project to make your own visual effects scene in a practical way. After going through this book, you will be able to start building computer-generated visual effects from your imagination through to production. What You Will LearnUnderstand the basic physics behind effect creationCreate 3D visual effects scenes from scratchKnow the details of dynamic simulation in the computer generation space using various functionalities available in Autodesk MayaWho This Book Is ForBeginning-level users; students from the field of visual effects design, 3D modeling, and simulation; game designers; those creating computer graphics; FX artists and aspirants looking for a career in the field of 3D