Kirjojen hintavertailu – 12 859 828 kirjaa ja 27 kauppaa

Kirjailija

Bob Brinkman

Kirjat ja teokset yhdessä paikassa: 18 kirjaa, julkaisuja vuosilta 2008–2025, suosituimpiin kuuluu Tome of Adventure #5: DCC Horror. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

18 kirjaa

Kirjojen julkaisuvuodet: 2008–2025.

Dungeon Crawl Classics #111: Grave Robbers of Thracia
Legend speaks of a Thracian legion who vanished in the aftermath of the kingdom’s fall. For centuries, tales of corpse-eating fiends clad in ancient armor have been whispered in dark taverns, along with stories of a lost treasure hidden within a hidden tomb. Now, as villagers are disappearing and the graveyard is empty, it is time to confront an ancient evil linking two fallen kingdoms.
The Caverns of Thracia (DCC RPG) Minotaur Hide Cover

The Caverns of Thracia (DCC RPG) Minotaur Hide Cover

Jennell Jaquays; Michael Curtis; Bob Brinkman

Goodman Games
2025
sidottu
For a thousand years, evil has skulked in the darkness of forgotten vaults and concealed passages. Meanwhile, the surface dwellers bicker and squabble, unwary of a lingering malevolence. And still, they wait… Same content as the standard release, but with a limited faux-hide cover. A sprawling underground multi-level DCC RPG campaign that will take at least one year to complete.
Tome of Adventure #5: DCC Horror

Tome of Adventure #5: DCC Horror

Bob Brinkman; Thorin Thompson; Brendan LaSalle; Stephen Newton; Michael Curtis; Jon Hook

Goodman Games
2025
sidottu

Halvin toimitettuna 44,90 €

This hardback anthology of spine-tingling and blood-curdling adventures collects the DCC Horror line in one eerie tome. Containing DCC Horror #1-8, this is one book that will keep you up at night!
DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment

DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment

Marc Bruner; Julian Bernick; Bob Brinkman

Goodman Games
2024
nidottu

Halvin toimitettuna 18,90 €

Goodman Games is proud to announce Dungeon Crawl Classics Dying Earth #10: Passage to the Manse of Erudite Wonderment, the tenth adventure in their DCC Dying Earth product line. In this adventure, the party must survive a perilous journey across the wilds of the Dying Earth to the enigmatic home of one of the world’s last magicians. Along the way, they’ll have to overcome dangers both magical and mundane, not to mention the inter-party grudges! DCC Dying Earth #10 Passage to the Manse of Erudite Wonderment was inspired by the DCC Dying Earth team’s visit to the home of Jack Vance wherein they enjoyed the opportunity to view the famed writer’s personal possessions and speak with his son, John Vance, about his father and his fantastical work. It is intended for 2nd-level DCC Dying Earth characters.
D&D 5E: Original Adventures Reincarnated #7: Dark Tower

D&D 5E: Original Adventures Reincarnated #7: Dark Tower

Chris Doyle; Bob Brinkman

Goodman Games
2024
sidottu
Goodman Games presents Original Adventures Reincarnated #7, Dark Tower. Untold riches, ultimate power, undying glory, and gruesome death can all be found in Dark Tower! Dark Tower is an homage to the classic adventure and is a full 5E conversion, plus additional all-new material. A three-volume set presented in a slipcase, these books contain a reprint of the original adventure plus essays from industry luminaries (Volume 1), a full 5E conversion of the classic adventure (Volume 2), and three brand-new adventures, The Chosen Sons of Set (Volume 3). This sprawling campaign is suitable for 7th-level and higher characters and can be easily dropped into your own setting.
Dungeon Crawl Classics Dying Earth #7: Phantoms of the Ectoplasmic Cotillion
A level 3 adventure Goodman Games is proud to announce the release of DCC DE #7 Phantoms of the Ectoplasmic Cotillion. Rumors of a ring that can overcome death itself spur the adventurers into entering the subterranean lair of long-dead magicians. There they must overcome the restless spirits of the deceased, surviving legacies of failed experiments, and the Ectoplasmic Cotillion--an everlasting dance macabre that threatens the very souls of the living. Phantoms of the Ectoplasmic Cotillion is a softcover adventure for 3nd level characters. It describes a haunted wizards' laboratory containing the ring of revivification, a new magical item for your DCC Dying Earth campaign. Although designed for DCC Dying Earth, it can easily be integrated into any DCC RPG setting with minimum changes. Based on The Dying Earth Book Series by Jack Vance.
Dungeon Crawl Classics Dying Earth #3: Magnificent Machinations at the Grand Exposition
A level 3 adventure Goodman Games is proud to announce the release of DCC DE #3 Magnificent Machinations at the Great Exposition of Marvels. This adventure presents a lavish and strange competition of magicians, inventors, and mountebanks vying for a fabulous prize. When the Crystal of Ciz goes missing, the PCs must contend with corrupt merchants and demon-bound witches to reclaim it, relying as often on deduction and investigation as swordplay and spellcraft to solve the crime. Magnificent Machinations at the Great Exposition of Marvels is a softcover adventure for 3rd level characters. Inside it are details about the City of Cuirnif, the Manse Ashtark, and a new spell for your DCC Dying Earth campaign. Although designed for DCC Dying Earth, it can easily be integrated into any DCC RPG setting with minimum changes. Based on The Dying Earth Book Series by Jack Vance.
DCC RPG: Original Adventures Reincarnated #7 Dark Tower

DCC RPG: Original Adventures Reincarnated #7 Dark Tower

Chris Doyle; Bob Brinkman

Goodman Games
2024
sidottu
Goodman Games presents Original Adventures Reincarnated #7, Dark Tower. Untold riches, ultimate power, undying glory, and gruesome death can all be found in Dark Tower! Dark Tower is an homage to the classic adventure, a full DCC RPG conversion, and additional all-new material. A three-volume set presented in a slipcase, these books contain a reprint of the original adventure plus essays from industry luminaries (Volume 1), a full DCC RPG conversion of the classic adventure (Volume 2), and three brand new adventures, The Chosen Sons of Set (Volume 3). This sprawling campaign is suitable for 3rd-level and higher characters and can be easily dropped into your own setting.
DCC RPG Dice: Dark Tower DCC Dice

DCC RPG Dice: Dark Tower DCC Dice

Bob Brinkman

Goodman Games
2024
nidottu
Goodman Games presents Dark Tower DCC Dice for your DCC RPG game. This set of 14 “weird” RPG dice comes in green and gold, representing the iconic gods of Set and Mitra from the classic adventure Dark Tower. Dark Tower DCC Dice is the perfect accessory when playing Original Adventures Reincarnated #7 Dark Tower or any other fantasy RPG game. Dark Tower DCC Dice include a standard set of seven RPG dice (d4, d6, d8, d10, d%, d12, and d20), plus the “weird” (d3, d5, d7, d14, d16, d24, and d30) dice DCC RPG is known for, all packaged in a plastic tube. The opposite side of the tube insert contains the description of the Desecrated Visage of Mitra, a new magical item for any DCC RPG campaign. Test your luck with these dice today!
D&D 5E: Compendium of Dungeon Crawls Volume 2

D&D 5E: Compendium of Dungeon Crawls Volume 2

Chris Doyle; Rick Maffei; Bob Brinkman; James Floyd Kelly

Goodman Games
2024
sidottu
Goodman Games presents the Compendium of Dungeon Crawls Volume 2, a collection of 5E adventures. Uncover the mysteries in the catacombs below a monastery, explore the cellars and natural caverns beneath a wilderness keep to solve a crime, or discover a forlorn temple in the frozen wastes. These are but a taste of the adventures contained herein, each playable in one to three sessions. The Compendium of Dungeon Crawls Volume 2 is a 200-page hardcover collection of eight previously published adventures, most of them out of print. These stand-alone, world-neutral adventures are suitable for a variety of character levels, and are easy to import into an existing campaign. These are fully compatible with the fifth edition of the world’s first role playing game.
D&D 5E: Compendium of Dungeon Crawls Volume 1

D&D 5E: Compendium of Dungeon Crawls Volume 1

Chris Doyle; Michael Curtis; Bob Brinkman; James Floyd Kelly

Goodman Games
2024
sidottu
Goodman Games presents the Compendium of Dungeon Crawls Volume 1, a collection of 5E adventures. Explore the cursed ruins of a dwarven stronghold, escape a dusty trap-laden tomb and the clutches of desert raiders, or confront a dragon in its cavern lair deep in the jungles of the south. These are but a taste of the adventures contained herein, each playable in one to three sessions. The Compendium of Dungeon Crawls Volume 1 is a 200-page hardcover collection of seven previously published adventures, most of them out of print. These stand-alone, world-neutral adventures are suitable for a variety of character levels, and are easy to import into an existing campaign. These are fully compatible with the fifth edition of the world’s first role playing game.
The Greatest Thieves in Lankhmar Box Set

The Greatest Thieves in Lankhmar Box Set

Bob Brinkman; Julian Bernick; Marc Bruner; Terry Olson

Goodman Games
2024
nidottu
A leve 3 adventure DCC RPG boxed set! From the most famous city in the history of fantasy comes a sword-and-sorcery adventure that only the best gamers will survive! The Greatest Thieves in Lankhmar is a Dungeon Crawl Classics adventure that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a mad dash through the palace of the Overlord. This boxed set comes with everything you need to run an epic adventure over several sessions, whether you run it stand-alone or as part of an ongoing campaign. When you open the box, you’ll be in the company of legends. The Greatest Thieves in Lankhmar was first run as a tournament at Gen Con 2019, where 20 nationally competitive teams competed over four fantastic days and three hard-fought rounds. Characters died alone, lost beneath Thieves’ House, as their torches burnt out, one by one. After 44% of tables experienced TPKs, and nearly 6 in 10 PCs were killed, one team survived to win the tournament. How will your players compare? INSIDE THIS BOX YOU WILL FIND:A 68-page booklet containing the adventureA 20-page book of player handoutsA 16-page player packA 48-page judge’s packA 12-page scoring sheetDie-cut Luck tokens for using Fleeting Luck at the tableFour pages of die-cut rooftop chase tokensA huge 44” long rooftop chase map, to simulate the chase across the rooftops of LankhmarPlus “Dicing With Death,” a complete stand-alone bonus adventure designed to be deployed when characters die in the main adventureOfficially licensed from the estate of Fritz Leiber.
Crypt of the Devil Lich - DCC RPG Edition

Crypt of the Devil Lich - DCC RPG Edition

Chris Doyle; Lisa Doyle; Mike Ferguson; Bob Brinkman

Goodman Games
2024
sidottu
Goodman Games is proud to announce the Re-release of one of its most cherished Dungeon Crawl Classics: The Crypt of the Devil Lich! Updated and converted for both 5E and the DCC RPG rules sets, this classic deathtrap dungeon was inspired by the dreaded Tomb of Horrors! The heroes are sent into the Devil Lich’s crypt to destroy her before she can return to power, as foreseen in a prophecy. However, the unknowing heroes have actually been tricked into entering her crypt to free her from her prison. If they are truly heroes, they will uncover the deception and defeat the evil Devil Lich before she can unleash her dark designs on the surface world. This adventure module is a conversion of the classic dungeon module DCC #13: The Crypt of the Devil Lich, originally published in 2004 by Goodman Games. The Crypt of the Devil Lich was truly a unique design, an homage as the classic meatgrinder-style trap-filled dungeons popular in the late ’70s and early ’80s. The adventure is designed for a group of four to six 7th level characters. The original adventure was designed for the 2004 1st Annual GenCon Dungeon Crawl Classics Team Tournament, a tradition that continues today. With some effort on the GMs part, the adventure can be used for campaign play.
Dungeon Crawl Classics Dying Earth Boxed Set

Dungeon Crawl Classics Dying Earth Boxed Set

Marc Bruner; Julian Bernick; Bob Brinkman; Terry Olson

Goodman Games
2024
nidottu
Explore the singular world of Jack Vance’s Dying Earth, set in the distant last days of the world, where magic and science blend together and querulous sorcerers feud endlessly! With Dungeon Crawl Classics Dying Earth you will discover the tools to play in Cugel’s and Rhialto’s world, seek the mighty Pandelume, or fall to an indifferent grue while searching for scintillant baubles among the ensorceled remains of the ancient earth. This boxed set contains comprehensive rules options and new material for the Dungeon Crawl Classics RPG explicitly designed to capture the setting of the Dying Earth. Within you will find new classes, creatures, patrons, spells, and more inspired by the Dying Earth stories for use in your DCC RPG game including four new classes for DCC RPG: magician, vat-thing, wayfarer, and witch, as well as new rules for “grudge tokens” to track the resentments that characters accumulate with every minor imprecation they encounter. This set also includes a beautiful map of the world of Dying Earth illustrated by Doug Kovacs. A copy of the Dungeon Crawl Classics rulebook is required to use this boxed set. Inside this box you will find: Player’s Libram (64 pages). Primer of Practical Magic (104 pages). Intimate Anatomy of Several Creatures and Personages of the Twenty-First Aeon (96 pages). A 22” x 17” map of the environs of the Dying Earth.