Kirjojen hintavertailu – 12 903 724 kirjaa ja 27 kauppaa

Kirjailija

Dawei Li

Kirjat ja teokset yhdessä paikassa: 5 kirjaa, julkaisuja vuosilta 2012–2026, suosituimpiin kuuluu Energy-aware Scheduling on Multiprocessor Platforms. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

5 kirjaa

Kirjojen julkaisuvuodet: 2012–2026.

Energy-aware Scheduling on Multiprocessor Platforms

Energy-aware Scheduling on Multiprocessor Platforms

Dawei Li; Jie Wu

Springer-Verlag New York Inc.
2012
nidottu
Multiprocessor platforms play important roles in modern computing systems, and appear in various applications, ranging from energy-limited hand-held devices to large data centers. As the performance requirements increase, energy-consumption in these systems also increases signi?cantly. Dynamic Voltage and Frequency Scaling (DVFS), which allows processors to dynamically adjust the supply voltage and the clock frequency to operate on di?erent power/energy levels, is considered an e?ective way to achieve the goal of energy-saving. This book surveys existing works that have been on energy-aware task scheduling on DVFS multiprocessor platforms. Energy-aware scheduling problems are intrinsically optimization problems, the formulations of which greatly depend on the platform and task models under consideration. Thus, Energy-aware Scheduling on Multiprocessor Platforms covers current research on this topic and classi?es existing works according to two key standards, namely, homogeneity/heterogeneity of multi­processor platforms and the task types considered. Under this classi?cation, other sub-issues are also included, such as, slack reclamation, ?xed/dynamic priority sched­uling, partition-based/global scheduling, and application-speci?c power consumption, etc.
Cloud VR

Cloud VR

Huaping Xiong; Dawei Li; Kun Huang; Mu Xu; Yin Huang; Lingling Xu; Jianfei Lai; Shengjun Qian

TAYLOR FRANCIS LTD
2022
nidottu
Based on the technical accumulation and practice of Huawei iLab in the Cloud VR field, this book systematically describes the advantages of Cloud VR technologies; technical requirements on clouds, networks, and terminals as well as solution implementation; Cloud VR experience evaluation baselines and methods; and current business practices. Cloud VR introduces cloud computing and cloud rendering to VR services. With fast and stable networks, cloud-based display output and audio output are coded, compressed, and transmitted to user terminals, implementing cloud-based VR service content and content rendering. Cloud VR has stringent requirements on bandwidth and latency, making it a proficient application for 5G and gigabit home broadband networks in the era of "dual G". As the first advocate of Cloud VR, Huawei iLab developed the first prototype of the Cloud VR technical solution, initiated the industry’s first Cloud VR industry cooperation plan – VR OpenLab with partners – and incubated the world’s first Cloud VR commercial project with China Mobile Fujian. Cloud VR: Technology and Application is the first official publication of Huawei iLab’s research and practice achievements. It systematically and thoroughly introduces the Cloud VR concept, solution architecture, key technologies, and business practices and is of great value in academic and social applications. This book is easy to understand, practical, and suitable for VR vendors, VR technology enthusiasts, carriers, network vendors, cloud service providers, universities, and other enterprises and scientific research institutes.
Cloud VR

Cloud VR

Huaping Xiong; Dawei Li; Kun Huang; Mu Xu; Yin Huang; Lingling Xu; Jianfei Lai; Shengjun Qian

CRC Press
2020
sidottu
Based on the technical accumulation and practice of Huawei iLab in the Cloud VR field, this book systematically describes the advantages of Cloud VR technologies; technical requirements on clouds, networks, and terminals as well as solution implementation; Cloud VR experience evaluation baselines and methods; and current business practices. Cloud VR introduces cloud computing and cloud rendering to VR services. With fast and stable networks, cloud-based display output and audio output are coded, compressed, and transmitted to user terminals, implementing cloud-based VR service content and content rendering. Cloud VR has stringent requirements on bandwidth and latency, making it a proficient application for 5G and gigabit home broadband networks in the era of "dual G". As the first advocate of Cloud VR, Huawei iLab developed the first prototype of the Cloud VR technical solution, initiated the industry’s first Cloud VR industry cooperation plan – VR OpenLab with partners – and incubated the world’s first Cloud VR commercial project with China Mobile Fujian. Cloud VR: Technology and Application is the first official publication of Huawei iLab’s research and practice achievements. It systematically and thoroughly introduces the Cloud VR concept, solution architecture, key technologies, and business practices and is of great value in academic and social applications. This book is easy to understand, practical, and suitable for VR vendors, VR technology enthusiasts, carriers, network vendors, cloud service providers, universities, and other enterprises and scientific research institutes.