Kirjojen hintavertailu – 12 859 828 kirjaa ja 27 kauppaa

Kirjailija

Harley Stroh

Kirjat ja teokset yhdessä paikassa: 29 kirjaa, julkaisuja vuosilta 2024–2025, suosituimpiin kuuluu Dungeon Crawl Classics #108: The Seventh Thrall of Sezrekan. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

29 kirjaa

Kirjojen julkaisuvuodet: 2024–2025.

Dungeon Crawl Classics #91: Journey to the Center of Aereth
A level 4 Adventure for DCC RPG The stories have reached you: A world beneath our own, lit by a brilliant sun and ruled by sages beyond reproach, where magic has replaced the spoken word, the weakest slave is like unto a superman, and the domes gleam with hammered gold. You’ve spilled enough blood to know better. Your trek to discover the truth will take you through endless caverns, ancient causeways, and along unknown rivers. An expedition worthy of true explorers, Journey to the Center of Áereth offers characters the adventure of a lifetime – or the means to a quick doom. The Journey awaits!
Dungeon Crawl Classics #76: Colossus, Arise!
A Level 8 Adventure for DCC RPG Giants stalk the shifting sands as the lost city of Stylos awakens from its deathless slumber. The Fourth Age of Man is at hand! All that stands between the gigantic hordes of Stylos and their conquest of the world is your band of adventurers. Sinister traps, implacable foes, and the crushing tread of the dread Colossus all lurk within these pages, eager to test the courage and cunning of even the most accomplished adventurers.
Dungeon Crawl Classics #78: Fate's Fell Hand - Sketch Cover
A Level 2 Adventure for DCC RPG Awash in a sea of phlogiston, three wizards battle for mastery of reality But with each new day, all gains are lost and the game begins anew. It is up to the adventurers to upset this ancient balance, winning free of the shrinking demi-plane before all is reduced to the roiling stuff of raw Chaos Will you strike a bargain, swearing fealty to one of the fell masters? Or will you attempt to master your own fate, pitting your luck and skill against arcane foes? Whatever you decide, you must act quickly, for gray worms press in from all sides and time grows short An exploration-based adventure for 2nd level PCs, Fate's Fell Hand challenges new and old players alike. Only the most cunning of PCs can hope to thwart the machinations of three dire wizards and escape Fate's Fell Hand
Dungeon Crawl Classics #82: Bride of the Black Manse

Dungeon Crawl Classics #82: Bride of the Black Manse

Harley Stroh; Stephen Newton

Goodman Games
2024
nidottu
Centuries past, Lady Ilse ascended to scion of House Liis by trading the archdevil Mammon what he wanted most: her immortal soul – and a diabolical betrothal. The triumph proved hollow, for every year on the eve of her fell covenant, she was beset by visions of Mammon and her foul promise. Seeking to save herself, she was buried alive, swaddled in the holy symbols of a dozen divergent faiths. This desperate ploy held Mammon at bay for centuries…but a devil can afford to wait a very long time. After hundreds of years, the last of the holy wards has fallen. The devil has come to collect his due. Tonight a storm crashes against the ancient manor house and forgotten spirits rise from the muck and mire. The fallen belfry tolls once more, announcing the hellish fete. As the adventurers arrive to explore the Black Manse, Mammon calls for his winsome bride. He will leave with a soul at the end of the night. The only question is: Whose?
Goodman Games 2022 Yearbook

Goodman Games 2022 Yearbook

Michael Curtis; Harley Stroh; Brendan LaSalle; Chris Doyle

Goodman Games
2024
nidottu
Goodman Games closes the book on another year with our annual yearbook release. This annual release from Goodman Games is one part new gaming material, one part retrospective, and one party celebration of all the cool things Goodman Games and its fans accomplished during past year. The 2022 Yearbook contains a bevy of information both entertaining and useful. Within its pages, you’ll find interviews, art galleries, new monsters for both Dungeon Crawl Classics and 5e campaigns, two new adventures for 5e and DCC RPG, photographs, random tables, and more! No matter if you like your dice traditional or funky, the Goodman Games 2022 Yearbook makes a handy addition to any gaming library. Don’t let time pass you by. Pick up your copy today! Celebrate the great year of gaming that was 2022 with this terrific compilation of all-new material.
Dungeon Crawl Classics - The Empire of the East

Dungeon Crawl Classics - The Empire of the East

Jason Vey; Jim Wampler; Harley Stroh

Goodman Games
2024
sidottu
Thousands of years ago, the ashes of nuclear fire changed the world. The weapons of mass destruction ceased to work as the laws of physics altered. In their wake came elementals and demons, creatures from the darkest dreams and nightmares of mankind. Magic returned to the world. Humankind arose from the ashes and rebuilt society, just as the vile Empire of the East wielded the demonic powers of Orcus to sweep across the globe. Now it falls to a small group of resistance fighters to reclaim freedom for humanity! Inside you will find: • Rules for magic tailored to the post-apocalyptic fantasy setting of the Changeling Earth, including new spells and summonings to enrich any DCC campaign • Character options for adventuring in this world • A discussion of demons, elementals, and monsters, including stats for creatures compatible with any DCC and MCC campaign • Lost technology of the Golden Age of Man, and its effect on the Changeling Earth • Rules for handling healing in a DCC Empire of the East campaign • Details on the city of Erdip, an Empire-occupied settlement teeming with adventure seeds • Statistics for all of the major characters from the trilogy, also usable as NPCs in any DCC or MCC campaign • Two short low-level adventures to start your campaign • A comprehensive random adventure generator system that allows judges to quickly create exciting scenarios, complete with antagonists, goals, treasure, and setbacks, with just a few rolls of the dice this updated and revised second edition includes eight more pages of gaming material, new NPCs, secrets, and more!
Dungeon Crawl Classics #100: The Music of the Spheres is Chaos - boxed set
Eons past, a brotherhood of mad philosopher-kings marched an army of slaves into the heart of a mountain. On their backs they bore a legendary treasure-hoard: coffers spilling over with blazing gems, strongboxes bright with gold, and the jeweled idols of a thousand gods. They were never seen again. Today the gleaming domes at the top of the world have fallen to the passage of time and the crush of glaciers. Once-imperious halls are coated with dust and ice; memories of the fabled treasure hoard – and the heretical Theophages – are lost to antiquity. But deep within the heart of the mountain, the flames of Chaos sputter and flare. Now the legacy of the God Eaters is drawing to a close. With each thunderous turn of the Alembic Key, meteors streak the sky and prophets fling themselves from the turrets of high towers. In the alleys and the palaces, all know that the hour of the dragon will soon be at hand. Can you and your companions master the mysteries of the God Eaters in time? Or – like so many others before – will you succumb to the Music of the Spheres? The boxed set is bursting with the puzzles, foes, and magic only found in a DCC RPG adventure. Inside you will find the God Eaters’ grand alchymical experiment, with its spinning alembic and rotating elemental spheres. This takes the form of a large game board, approximately 17? x 22?, with four separate spinning maps that attach to the board. An adventure booklet of 112 pages provides hitherto unknown monsters, perils, and traps. These lurk in the forgotten corridors, certain to bring a quick end to overconfident explorers. Players will have the opportunity to study and manipulate the fabled Alembic Key, a relic rife with Theophagic sigils and zodiac signs. But beware, foolhardy reavers! Rotating the key spins the dungeon, transforming the PCs and altering reality itself! Left in the hands of a fidgety player, it could easily spell the end of the multiverse. This physical prop is composed of two spinning dials and is used by players during the adventure. And as befitting DCC #100, the adventure is replete with player handouts in the form of a 28 page booklet containing over 40 illustrations of the Alembic, its elemental spheres, and the terrors lurking within the dark halls, as well as the infamous Sheaves of Chaos. Finally, any adventure is only as good as the judge running it. Music of the Spheres is Chaos was designed with the judge in mind. The boxed set includes the Bookmark of 4 Parts – a tool for referencing the PCs’ own changes. This Boxed Set includes: Adventure Booklet (112 pages) Player Handout Booklet (28 pages and more than 40 illustrations) Large 17? x 22? Gameboard and four separate Spinning Maps Double-Sided Bookmark of 4 Parts (to track changes imposed by the Spinning Map) Alembic Key prop (used by players to spin the dungeon!) 3 Sheaves of Chaos handouts With its many unique components, Music of the Spheres is Chaos captures all the magic and wonder that you’ve come to expect from a DCC RPG adventure. But fans familiar with Harley Stroh’s work in Legacy of the Savage Kings, Sailors on the Starless Sea, and his many other adventures will know that our adventures are always far more than the sum of their parts. You won’t mistake this dungeon for any other adventure, anywhere, ever.
Dungeon Crawl Classics #74: Blades Against Death
Punjar: wide-eyed madmen stalk the streets pronouncing the end of days, mail-clad priests crush the skulls of heathens underfoot, and timorous virgins are offered up in sacrifice within sooty temples. But even the greatest of shining temples and the strangest of mystery cults don’t dare to challenge the terrifying finality of death. Until now. In Blades Against Death, the adventurers cross between the realms of the living and the dead, and wager their souls in a desperate bid to steal a soul from Death’s hoary grasp. To win over the God of Dooms, you must be the most daring, stalwart and cunning and – when all else fails – willing to test your blades against Death! A mid-level adventure for the Dungeon Crawl Classics Role-Playing Game, Blades against Death offers characters a once in a lifetime escapade. Those that return from the Realms of the Dead will have earned the true title of Adventurer, while those that fail will spend eternity in Death’s service.
Dungeon Crawl Classics #67: Sailors on the Starless Sea
Since time immemorial you and your people have toiled in the shadow of the cyclopean ruins. Of mysterious origins and the source of many a superstition, they have always been considered a secret best left unknown by the folk of your hamlet. But now something stirs beneath the crumbling blocks. Beastmen howl in the night and your fellow villagers are snatched from their beds. With no heroes to defend you, who will rise to stand against the encircling darkness? The secrets of Chaos are yours to unearth, but at what cost to sanity or soul? An introductory adventure for the Dungeon Crawl Classics Roleplaying Game, Sailors on the Starless Sea pits a mob of 0-level adventurers against the legacy of the Chaos Lords and their corrupted hordes. Delving beneath the crumbling ruins, the characters discover ancient crypts, a starless sea, and an ancient ziggurat, where death and treasure await in equal measure!