Kirjojen hintavertailu – 12 859 828 kirjaa ja 27 kauppaa

Kirjailija

James Lee

Kirjat ja teokset yhdessä paikassa: 461 kirjaa, julkaisuja vuosilta 2004–2026, suosituimpiin kuuluu Silesian Folk Tales. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

461 kirjaa

Kirjojen julkaisuvuodet: 2004–2026.

Master of Puzzles - Tapa 200 Hard Puzzles 14x14 vol.7
Tapa is a logic puzzle. The goal is to blacken some cells of the grid. Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2 2 square anywhere in the grid. Question marks can be used instead of clue numbers. Each question mark can represent any nonzero integer.
Master of Puzzles - Jigsaw Killer Sudoku 200 Medium Puzzles vol.2
Killer Sudoku is a mix of Sudoku and Kakuro. The objective is to fill the grid with numbers from 1 to 9 in a way that the following conditions are met: Each row, column, and nonet contains each number exactly once. The sum of all numbers in a cage must match the small number printed in its corner. No number appears more than once in a cage. Regular 9x9 Killer Sudoku that row and column rules apply, but instead of a 3 3 grid they are nine Jigsaw shapes.
Master of Puzzles - Jigsaw Killer Sudoku 200 Hard Puzzles vol.3
Killer Sudoku is a mix of Sudoku and Kakuro. The objective is to fill the grid with numbers from 1 to 9 in a way that the following conditions are met: Each row, column, and nonet contains each number exactly once. The sum of all numbers in a cage must match the small number printed in its corner. No number appears more than once in a cage. Regular 9x9 Killer Sudoku that row and column rules apply, but instead of a 3 3 grid they are nine Jigsaw shapes.
Master of Puzzles - Jigsaw Killer Sudoku 200 Master Puzzles vol.4
Killer Sudoku is a mix of Sudoku and Kakuro. The objective is to fill the grid with numbers from 1 to 9 in a way that the following conditions are met: Each row, column, and nonet contains each number exactly once. The sum of all numbers in a cage must match the small number printed in its corner. No number appears more than once in a cage. Regular 9x9 Killer Sudoku that row and column rules apply, but instead of a 3 3 grid they are nine Jigsaw shapes.
Master of Puzzles - Tapa 200 Medium Puzzles 14x14 vol.6
Tapa is a logic puzzle. The goal is to blacken some cells of the grid. Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2 2 square anywhere in the grid. Question marks can be used instead of clue numbers. Each question mark can represent any nonzero integer.
Master of Puzzles - Tapa 200 Easy Puzzles 14x14 vol.5
Tapa is a logic puzzle. The goal is to blacken some cells of the grid. Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2 2 square anywhere in the grid. Question marks can be used instead of clue numbers. Each question mark can represent any nonzero integer.
Master of Puzzles - Tapa 200 Master Puzzles 14x14 vol.8
Tapa is a logic puzzle. The goal is to blacken some cells of the grid. Shade some empty cells black to create a single connected wall. Numbers in a cell indicate the length of consecutive shaded blocks in the neighboring cells. If there is more than one number in a cell, then there must be at least one white (unshaded) cell between the black cell groups. Cells with numbers cannot be shaded, and the shaded cells cannot form a 2 2 square anywhere in the grid. Question marks can be used instead of clue numbers. Each question mark can represent any nonzero integer.
Master of Puzzles - Jigsaw Killer Sudoku 200 Easy Puzzles vol.1
Killer Sudoku is a mix of Sudoku and Kakuro. The objective is to fill the grid with numbers from 1 to 9 in a way that the following conditions are met: Each row, column, and nonet contains each number exactly once. The sum of all numbers in a cage must match the small number printed in its corner. No number appears more than once in a cage. Regular 9x9 Killer Sudoku that row and column rules apply, but instead of a 3 3 grid they are nine Jigsaw shapes.
Master of Puzzles - Binary 200 Master Puzzles 11x11 vol. 28
Binary (also known as "Binairo Puzzle", "Takuzu", "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one. No more than two similar numbers next to or below each other are allowed. Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids). Each row is unique, and each column is unique.
Master of Puzzles - Binary 200 Medium Puzzles 11x11 vol. 26
Binary (also known as "Binairo Puzzle", "Takuzu", "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one. No more than two similar numbers next to or below each other are allowed. Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids). Each row is unique, and each column is unique.
Master of Puzzles - Binary 200 Master Puzzles 10x10 vol. 24
Binary (also known as "Binairo Puzzle", "Takuzu", "Tohu wa Vohu") is played on a rectangular or square grid. The goal is to fill in the grid with digits "0" and "1" according to the following rules: Each box should contain a zero or a one. No more than two similar numbers next to or below each other are allowed. Each row and each column should contain an equal number of zeros and ones (or one more for odd sized grids). Each row is unique, and each column is unique.