Kirjojen hintavertailu – 12 859 828 kirjaa ja 27 kauppaa

Kirjailija

Jim Wampler

Kirjat ja teokset yhdessä paikassa: 7 kirjaa, julkaisuja vuosilta 2024–2025, suosituimpiin kuuluu Mutant Crawl Classics Core Rulebook - Fluorescent Demon Skull Edition. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

7 kirjaa

Kirjojen julkaisuvuodet: 2024–2025.

Mutant Crawl Classics Core Rulebook - Fluorescent Demon Skull Edition
A variant cover of our strong-selling MCC RPG Core Rulebook, featuring the MCC demon skull printed in special fluorescent ink. Triumph & Technology Won by Mutants & Magic! You’re no zero. You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them. Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role-playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…
Mutant Crawl Classics Core Rulebook - Hardcover Edition

Mutant Crawl Classics Core Rulebook - Hardcover Edition

Jim Wampler

Goodman Games
2025
sidottu

Halvin toimitettuna 30,00 €

Triumph & Technology Won by Mutants & Magic You’re no zero. You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them. Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role-playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…
Mutant Crawl Classics #8: The Data Orb of Mankind

Mutant Crawl Classics #8: The Data Orb of Mankind

Jim Wampler; Tim Kask

Goodman Games
2024
nidottu
An entire 24-page supplement devoted to a single artifact of the Ancient Ones! The holiest of ancient relics, The Data Orb of Metakind has been passed down between tribal shamans and mystic mutants from generation to generation for thousands of years. If you can successfully bond with the golden orb’s AI, tetrabytes of arcane technological data can be yours, if you but survive its use. For while knowledge is power, it comes at a price.
Dungeon Crawl Classics #84.3: Sky Masters of the Purple Planet
A Level 6 Adventure for DCC RPG When a legendary race of demonic beings pour out of the double-mooned sky and raid the party's camp, events are set into motion that will lead them far southward to the equatorial region of the Purple Planet. Between them and their destination lay air-ships and aerial combat, pirates and plunder, and the silver-spined Sky-Spire of the Sky Masters of the Purple Planet.
Dungeon Crawl Classics - The Empire of the East

Dungeon Crawl Classics - The Empire of the East

Jason Vey; Jim Wampler; Harley Stroh

Goodman Games
2024
sidottu
Thousands of years ago, the ashes of nuclear fire changed the world. The weapons of mass destruction ceased to work as the laws of physics altered. In their wake came elementals and demons, creatures from the darkest dreams and nightmares of mankind. Magic returned to the world. Humankind arose from the ashes and rebuilt society, just as the vile Empire of the East wielded the demonic powers of Orcus to sweep across the globe. Now it falls to a small group of resistance fighters to reclaim freedom for humanity! Inside you will find: • Rules for magic tailored to the post-apocalyptic fantasy setting of the Changeling Earth, including new spells and summonings to enrich any DCC campaign • Character options for adventuring in this world • A discussion of demons, elementals, and monsters, including stats for creatures compatible with any DCC and MCC campaign • Lost technology of the Golden Age of Man, and its effect on the Changeling Earth • Rules for handling healing in a DCC Empire of the East campaign • Details on the city of Erdip, an Empire-occupied settlement teeming with adventure seeds • Statistics for all of the major characters from the trilogy, also usable as NPCs in any DCC or MCC campaign • Two short low-level adventures to start your campaign • A comprehensive random adventure generator system that allows judges to quickly create exciting scenarios, complete with antagonists, goals, treasure, and setbacks, with just a few rolls of the dice this updated and revised second edition includes eight more pages of gaming material, new NPCs, secrets, and more!
Mutant Crawl Classics Core Rulebook, Softcover Edition
Triumph & Technology Won by Mutants & Magic You’re no zero. You’re a wasteland wanderer: a mutant, a seeker, a robot-killer, a stoic shaman guarding forgotten ancient sciences. You seek triumph and technology, winning it with mutations and magic, soaked in the radiation and quantum fields of the mutated, the savage, the semi-sentient, and the artificially intelligent. There are treasures to be won in the taboo lands and ruins, and you shall have them. Return to the glory days of science fiction gaming with the Mutant Crawl Classics Role Playing Game. Adventure like it’s 1978 again, with modern rules grounded in the origins of post-apocalyptic role-playing. Fast play, a mysterious future, and 100% compatibility with the DCC RPG system await you — just activate your artifact…