Kirjojen hintavertailu – 12 859 819 kirjaa ja 27 kauppaa

Kirjailija

Jonathan Cooper

Kirjat ja teokset yhdessä paikassa: 7 kirjaa, julkaisuja vuosilta 2008–2021, suosituimpiin kuuluu Scottish Renaissance Armies 1513–1550. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

7 kirjaa

Kirjojen julkaisuvuodet: 2008–2021.

Game Anim

Game Anim

Jonathan Cooper

CRC Press
2021
nidottu

Halvin toimitettuna 65,90 €

Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator’s perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. Key Features • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice.• Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book
Game Anim

Game Anim

Jonathan Cooper

CRC Press
2021
sidottu
Game Anim teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. Covering every stage of game production from the animator’s perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture. The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. Key Features • 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. • The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. • Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice.• Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book
Differential Game Theory with Applications to Missiles and Autonomous Systems Guidance

Differential Game Theory with Applications to Missiles and Autonomous Systems Guidance

Farhan A. Faruqi; Peter Belobaba; Jonathan Cooper; Allan Seabridge

Wiley-Blackwell
2017
sidottu
Differential Game Theory with Applications to Missiles and Autonomous Systems explains the use of differential game theory in autonomous guidance and control systems. The book begins with an introduction to the basic principles before considering optimum control and game theory. Two-party and multi-party game theory and guidance are then covered and, finally, the theory is demonstrated through simulation examples and models and the simulation results are discussed. Recent developments in the area of guidance and autonomous systems are also presented. Key features: Presents new developments and how they relate to established control systems knowledge. Demonstrates the theory through simulation examples and models. Covers two-party and multi-party game theory and guidance. Accompanied by a website hosting MATLAB® code. The book is essential reading for researchers and practitioners in the aerospace and defence industries as well as graduate students in aerospace engineering.
Theory and Practice of Aircraft Performance

Theory and Practice of Aircraft Performance

Ajoy Kumar Kundu; Mark A. Price; David Riordan; Peter Belobaba; Jonathan Cooper; Allan Seabridge

Wiley-Blackwell
2016
sidottu
Textbook introducing the fundamentals of aircraft performance using industry standards and examples: bridging the gap between academia and industry Provides an extensive and detailed treatment of all segments of mission profile and overall aircraft performanceConsiders operating costs, safety, environmental and related systems issuesIncludes worked examples relating to current aircraft (Learjet 45, Tucano Turboprop Trainer, Advanced Jet Trainer and Airbus A320 types of aircraft)Suitable as a textbook for aircraft performance courses
Gas Turbine Propulsion Systems

Gas Turbine Propulsion Systems

Bernie MacIsaac; Roy Langton; Peter Belobaba; Jonathan Cooper; Allan Seabridge

John Wiley Sons Inc
2011
sidottu
Major changes in gas turbine design, especially in the design and complexity of engine control systems, have led to the need for an up to date, systems-oriented treatment of gas turbine propulsion. Pulling together all of the systems and subsystems associated with gas turbine engines in aircraft and marine applications, Gas Turbine Propulsion Systems discusses the latest developments in the field. Chapters include aircraft engine systems functional overview, marine propulsion systems, fuel control and power management systems, engine lubrication and scavenging systems, nacelle and ancillary systems, engine certification, unique engine systems and future developments in gas turbine propulsion systems. The authors also present examples of specific engines and applications. Written from a wholly practical perspective by two authors with long careers in the gas turbine & fuel systems industries, Gas Turbine Propulsion Systems provides an excellent resource for project and program managers in the gas turbine engine community, the aircraft OEM community, and tier 1 equipment suppliers in Europe and the United States. It also offers a useful reference for students and researchers in aerospace engineering.
Scottish Renaissance Armies 1513–1550

Scottish Renaissance Armies 1513–1550

Jonathan Cooper

Osprey Publishing
2008
nidottu
This book details the armies of what is known as 'the Rough Wooing' - the most active period of Scottish warfare, which saw conflicts against both the English Tudor monarchs, and notable internal struggles between the Stuart kings and their unruly lords in the Highlands. Militarily, this covers an important transition period, from medieval to Renaissance armies, the spread of firearms, the involvement of foreign mercenaries, and revolutionary tactics that included early instances of the classic Highland Clan charge. The author analyses these changes and the colourful costumes, armour and heraldry worn, as well as the major battles of the period. Ultimately, this was a time of great success for the Scots. By the fall of Lauder in 1550, the English had lost every fortress north of the border. Scotland's independence was secure and 50 years later King James VI of Scotland became the first Stuart king of England.