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Kirjailija

Marc Bruner

Kirjat ja teokset yhdessä paikassa: 5 kirjaa, julkaisuja vuodelta 2024, suosituimpiin kuuluu Dungeon Crawl Classics Dying Earth #4: Mind Weft of the Moonstone Palace. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

5 kirjaa

DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment

DCC Dying Earth #10: Passage to the Manse of Erudite Wonderment

Marc Bruner; Julian Bernick; Bob Brinkman

Goodman Games
2024
nidottu

Halvin toimitettuna 18,90 €

Goodman Games is proud to announce Dungeon Crawl Classics Dying Earth #10: Passage to the Manse of Erudite Wonderment, the tenth adventure in their DCC Dying Earth product line. In this adventure, the party must survive a perilous journey across the wilds of the Dying Earth to the enigmatic home of one of the world’s last magicians. Along the way, they’ll have to overcome dangers both magical and mundane, not to mention the inter-party grudges! DCC Dying Earth #10 Passage to the Manse of Erudite Wonderment was inspired by the DCC Dying Earth team’s visit to the home of Jack Vance wherein they enjoyed the opportunity to view the famed writer’s personal possessions and speak with his son, John Vance, about his father and his fantastical work. It is intended for 2nd-level DCC Dying Earth characters.
Dungeon Crawl Classics Dying Earth #4: Mind Weft of the Moonstone Palace
A level 4 adventure Goodman Games presents DCC DE #4 Mind-Weft of the Moonstone Palace as the next adventure in its DCC Dying Earth product line. Travel to the lands north of the Falling Wall, where rumors spread of the strange disappearance of magicians and the reappearance of a magical palace thought long destroyed. Upon venturing within the palace, the adventurers discover that time itself has fractured. Mind-Weft of the Moonstone Palace is a softcover adventure for 4th-level characters. The module challenges players by presenting multiple timelines woven together to create a unique adventuring experience. Although designed for DCC Dying Earth, it can easily be integrated into any DCC RPG setting with minimum changes. Based on The Dying Earth Book Series by Jack Vance.
The Greatest Thieves in Lankhmar Box Set

The Greatest Thieves in Lankhmar Box Set

Bob Brinkman; Julian Bernick; Marc Bruner; Terry Olson

Goodman Games
2024
nidottu
A leve 3 adventure DCC RPG boxed set! From the most famous city in the history of fantasy comes a sword-and-sorcery adventure that only the best gamers will survive! The Greatest Thieves in Lankhmar is a Dungeon Crawl Classics adventure that sends characters into the hot cellars beneath Thieves’ House, across the sooty rooftops of the City of Sevenscore Thousand Smokes, and on to a mad dash through the palace of the Overlord. This boxed set comes with everything you need to run an epic adventure over several sessions, whether you run it stand-alone or as part of an ongoing campaign. When you open the box, you’ll be in the company of legends. The Greatest Thieves in Lankhmar was first run as a tournament at Gen Con 2019, where 20 nationally competitive teams competed over four fantastic days and three hard-fought rounds. Characters died alone, lost beneath Thieves’ House, as their torches burnt out, one by one. After 44% of tables experienced TPKs, and nearly 6 in 10 PCs were killed, one team survived to win the tournament. How will your players compare? INSIDE THIS BOX YOU WILL FIND:A 68-page booklet containing the adventureA 20-page book of player handoutsA 16-page player packA 48-page judge’s packA 12-page scoring sheetDie-cut Luck tokens for using Fleeting Luck at the tableFour pages of die-cut rooftop chase tokensA huge 44” long rooftop chase map, to simulate the chase across the rooftops of LankhmarPlus “Dicing With Death,” a complete stand-alone bonus adventure designed to be deployed when characters die in the main adventureOfficially licensed from the estate of Fritz Leiber.
Dungeon Crawl Classics #102: Dweller Between the Worlds
Doom blankets the land as rumors spread of a dire evil rising in the east. For the first time in living memory, the winter snows have arrived before the harvest, bringing with them an unnatural bitter chill, and in taverns and inns travelers whisper of strange creatures emerging from the ancient forest said to leave entire villages standing silent and empty of inhabitants. Now a call has gone out across the valley to gather the clans to discuss the dark tidings and decide how to oppose this growing threat. As the banners of a dozen chiefs and thanes are raised, the PCs must ready for an uncertain war against an unknowable foe from the spaces between dimensions!
Dungeon Crawl Classics Dying Earth Boxed Set

Dungeon Crawl Classics Dying Earth Boxed Set

Marc Bruner; Julian Bernick; Bob Brinkman; Terry Olson

Goodman Games
2024
nidottu
Explore the singular world of Jack Vance’s Dying Earth, set in the distant last days of the world, where magic and science blend together and querulous sorcerers feud endlessly! With Dungeon Crawl Classics Dying Earth you will discover the tools to play in Cugel’s and Rhialto’s world, seek the mighty Pandelume, or fall to an indifferent grue while searching for scintillant baubles among the ensorceled remains of the ancient earth. This boxed set contains comprehensive rules options and new material for the Dungeon Crawl Classics RPG explicitly designed to capture the setting of the Dying Earth. Within you will find new classes, creatures, patrons, spells, and more inspired by the Dying Earth stories for use in your DCC RPG game including four new classes for DCC RPG: magician, vat-thing, wayfarer, and witch, as well as new rules for “grudge tokens” to track the resentments that characters accumulate with every minor imprecation they encounter. This set also includes a beautiful map of the world of Dying Earth illustrated by Doug Kovacs. A copy of the Dungeon Crawl Classics rulebook is required to use this boxed set. Inside this box you will find: Player’s Libram (64 pages). Primer of Practical Magic (104 pages). Intimate Anatomy of Several Creatures and Personages of the Twenty-First Aeon (96 pages). A 22” x 17” map of the environs of the Dying Earth.