Kirjailija
Mark Frost
Kirjat ja teokset yhdessä paikassa: 28 kirjaa, julkaisuja vuosilta 2003–2027, suosituimpiin kuuluu El Sexto Mesias. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
28 kirjaa
Kirjojen julkaisuvuodet: 2003–2027.
An extraordinary work of historical fiction by the cocreator of Twin Peaks--a novel about one of FDR's closest wartime advisers and the president's final days, inspired by the author's own family In 1934, Will Hassett is working as a journalist when he gets a call from an old friend who now works at the White House. He arrives expecting to catch up on old times but is instead brought right into the Oval Office to meet with Franklin D. Roosevelt. FDR needs help on his speeches; Will takes the job on the spot. For the next twelve years, Will is at FDR's side through the worst of the Depression, three reelection campaigns, and World War II. The Yankee Sphinx, inspired by Will Hassett's real diaries, focuses on the last few years of FDR's life. The war is raging in Europe and FDR's good friend, Winston Churchill, begs for America's help. But Roosevelt knows he can't bring the country in until it's ready, an opportunity that won't arise until the Japanese attack Pearl Harbor in 1941. From Will's empathetic perspective, we witness FDR managing the Allied military campaign abroad and parrying shots from isolationist politicians at home--all while reckoning with his rapidly deteriorating health. Will and Anna, Roosevelt's daughter, plot an intervention to get him a doctor more up to speed on a new discipline called "cardiology" so the president can maintain his strength and end the war. Elegantly written, bursting with personality, and perfectly capturing life in wartime Washington, The Yankee Sphinx is a marvelous work by one of our most versatile writers.
A brilliantly researched reinvestigation into the nearly forgotten century-old murder that inspired one of the most seductive mysteries in the history of television and film. In 1908, Hazel Drew was found floating in a pond in Sand Lake, New York, beaten to death. The unsolved murder inspired rumors, speculation, ghost stories, and, almost a century later, the phenomenon of Twin Peaks. Who killed Hazel Drew? Like Laura Palmer, she was a paradox of personalities—a young, beautiful puzzle with secrets. Perhaps the even trickier question is, Who was Hazel Drew? Seeking escape from her poor country roots, Hazel found work as a domestic servant in the notoriously corrupt metropolis of Troy, New York. Fate derailed her plans for reinvention. But the investigation that followed her brutal murder was fraught with red herrings, wild-goose chases, and unreliable witnesses. Did officials really follow the leads? Or did they bury them to protect the guilty? The likely answer is revealed in an absorbing true mystery that’s ingeniously reconstructed and every bit as haunting as the cultural obsession it inspired.
Uill Vest prodolzhaet uchitsja v spetsialnom Tsentre - osoboj zakrytoj shkole dlja odarennykh detej, kotoraja rastit buduschikh kongressmenov i milliarderov. Obnaruzhiv tajnoe obschestvo "Rytsarej", Uill uznal, chto obladaet po-nastojaschemu sverkhestestvennymi sposobnostjami. On dolzhen nauchitsja upravljat imi, potomu chto srazhenie s tem, kogo vyzvali Rytsari, esche ne okoncheno. I esli Uill i ego druzja ne vstanut na puti u temnoj sily, vorvavshejsja v nash mir, vsem grozit smertelnaja opasnost...
Vsju zhizn roditeli uchili ego: vazhno myslit chetko i ni v koem sluchae ne vydeljatsja. Nuzhno stat takim zhe, kak i vse, byt posredstvennostju. Stoilo Uillu Vestu odin raz narushit etu zapoved, kak ves ego mir poshatnulsja. Ottsa pokhitili, a mat prevratilas v chudovische. Otpravivshis v Tsentr dlja odarennykh detej, paren nadejalsja okazatsja v bezopasnom meste, gde on sumeet razobratsja s tem, chto na nego navalilos. No pugajuschie sobytija prodolzhajut presledovat ego, i teper Uill dolzhen vyjasnit, kto napal na ego roditelej i chto imenno okhranjaet Paladin. Vpervye na russkom jazyke bestseller ot Marka Frosta, sozdatelja "Tvin Piks"!
Dewi is a very ordinary boy from a small village called Ystrad in South Wales. His primary school makes a visit to the big international cricket stadium in Cardiff and nothing is quite the same after. The visit both sets up many problems for him and also inspires him with help from others to make some bold decisions as he encounters at least three big challenges. Dewi finds that his love for cricket and Glamorgan takes him to new fields where he learns how to win in many more ways than he ever thought possible. Just in case you think this is just for boys, you're wrong as the real hero is a girl. Dewi also finds out about a dragon. An ideal read especially if your school has made a visit to Glamorgan Cricket's headquarters stadium ... and if not why not?
The crucial sequel to the New York Times bestselling The Secret History of Twin Peaks, Mark Frost bridges the twenty-five year gap beween the second and the third series of Twin Peaks with his compelling sequel - Twin Peaks: The Final Dossier. Ahead of the return of the legendary show for a third season – with its enigmatic narrative and a cohort of beloved characters from the original series – Mark Frost and David Lynch’s surreal realm once again takes centre stage, creating an atmosphere ripe for speculation, discussion and interpretation. What happened to key characters in the intervening twenty-five years? Find the enigmatic answers in the pages of Twin Peaks: The Final Dossier. Offering chilling insights into the third season, this final piece of Frost’s masterful storytelling cannot be missed. Anticipate a rollercoaster ride of cosmic twists and turns.
The crucial sequel to the New York Times bestselling The Secret History of Twin Peaks, this audiobook bridges the two series, and takes you deeper into the mysteries raised by the new series. The return of Twin Peaks is one of the most anticipated events in the history of television. The subject of endless speculation, shrouded in mystery, fans will flock to see Mark Frost and David Lynch's inimitable vision once again grace the screen. Featuring all the characters we know and love from the first series, as well as a pantheon of high-powered actors in new roles, the show will be endlessly debated, discussed, and dissected. While The Secret History of Twin Peaks served to analyze the mysteries of the town and place the unexplained phenomena that unfolded there into a vastly layered, wide-ranging history, Twin Peaks: The Final Dossier tells us what happened to key characters in the twenty-five years between the events of the first series and the second, offering details and insights fans will clamor for. The audiobook also adds context and commentary to the strange and cosmic happenings of the new series. For fans around the world begging for more, Mark Frost's final thoughts, as expressed in this audiobook, will be required listening.
Die geheime Geschichte von Twin Peaks (Limitierte Auflage)
Mark Frost
Kiepenheuer Witsch GmbH
2016
sidottu
In the third book in the New York Times bestselling Paladin Prophecy series, Twin Peaks co-creator Mark Frost delivers thrilling mystery and electrifying suspense--it is compelling to the very last page. Will West is playing a dangerous game. Months after uncovering the Paladin Prophecy plot to destroy all of humankind, Will continues to work with the mastermind behind the project--none other than his own grandfather, Franklin Greenwood. Will cooperates in order to keep his friends safe. But are they really secure in the hands of a madman? Under constant surveillance, Will and his friends secretly devise a plan to defeat his grandfather and the sinister Knights of Charlemagne. The team must enter the Never-Was, a hellish land beyond our own, and find an elusive group of supernatural beings called the Hierarchy. But as the battle approaches, the alliance uncovers old secrets that threaten to tear them apart. Can they protect Earth from the demons beyond? Or will a rogue player destroy them and the world they live in? Praise for the Paladin Prophecy series "Wonderfully inventive." --Chris Columbus, director of Harry Potter and the Sorcerer's Stone "Heart-pounding. . . . Breakneck pace." --The New York Times "Nonstop action and a richly layered plot." --Booklist
Paladin Prophecy: Rogue
Mark Frost
Random House Childrens Publish
2015
pokkari
Halvin toimitettuna 21,80 €
The third and final instalment of the epic Paladin series by Mark Frost, the screenwriter of Fantastic Four and co-creator of Twin Peaks.
From the co-creator of the groundbreaking television show Twin Peaks comes an exciting adventure series with a unique combination of mystery, heart-pounding action, and the supernatural. Will West is a student of the Center--a school for an elite group of students. After exposing a sinister underground society of students known as the Knights of Charlemagne, Will discovers that he is developing supernatural physical and mental abilities. As he explores his new powers, he and his roommates investigate the Knights' shadowy purpose and soon uncover a plot that could destroy life as we know it. The newly formed alliance will have to separate friend from foe as they prepare for the biggest fight of their lives.
This important work in Ruskin studies provides for the first time an authoritative study of Ruskin’s Guild of St George. It introduces new material that is important in its own right as a significant piece of social history, and as a means to re-examine Ruskin’s Guild idea of self-sufficient, co-operative agrarian communities founded on principles of artisanal (non-mechanised) labour, creativity and environmental sustainability. The remarkable story of William Graham and other Companions lost to Guild history provides a means to fundamentally transform our understanding of Ruskin’s utopianism.
From the co-creator of the groundbreaking television show Twin Peaks comes an exciting adventure series with a unique combination of mystery, heart-pounding action, and the supernatural. Meet your new action-adventure addiction Will West is careful to live life under the radar. At his parents' insistence, he's made sure to get mediocre grades and to stay in the middle of the pack on his cross-country team. Then Will slips up, accidentally scoring off the charts on a nationwide exam. Now Will is being courted by an exclusive prep school . . . and followed by men driving black sedans. When Will suddenly loses his parents, he must flee to the school. There he begins to explore all that he's capable of--physical and mental feats that should be impossible--and learns that his abilities are connected to a struggle between titanic forces that has lasted for millennia.
After exposing the sinister underground society of students known as the Knights of Charlemagne, Will West stays at the Centre over the summer to explore his newly developing physical and mental abilities. Will and his friends must quickly figure out what's going on and separate friend from foe as they prepare for the coming fight.
At the same time, coincidentally - or not so - Will realizes he's being followed by men in dark hats, driving black sedans who pose a terrifying threat to his family.
Game Six: Cincinnati, Boston, and the 1975 World Series: The Triumph of America's Pastime
Mark Frost
Grand Central Publishing
2010
nidottu
Boston, Tuesday, October 21, 1975. The Red Sox and the Cincinnati Reds have endured an excruciating three-day rain delay. Tonight, at last, they will play Game Six of the World Series. Leading three games to two, Cincinnati hopes to win it all; Boston is desperate to stay alive. But for all the anticipation, nobody could have predicted what a classic it would turn out to be: an extra-innings thriller, created by one of the Big Red Machine's patented comebacks and the Red Sox's improbable late-inning rally; clutch hitting, heart-stopping defensive plays, and more twists and turns than a Grand Prix circuit, climaxed by one of the most famous home runs in baseball history that ended it in the twelfth. Here are all the inside stories of some of that era's biggest names in sports: Johnny Bench, Luis Tiant, Sparky Anderson, Pete Rose, Carl Yastrzemski--eight Hall of Famers in all--as well as sportscasters and network execs, cameramen, umpires, groundskeepers, politicians, and fans who gathered in Fenway that extraordinary night. Game Six is an unprecedented behind-the-scenes look at what is considered by many to be the greatest baseball game ever played--remarkable also because it was about so much more than just balls and strikes. This World Series marked the end of an era; baseball's reserve clause was about to be struck down, giving way to the birth of free agency, a watershed moment that changed American sports forever. In bestselling author Mark Frost's talented hands, the historical significance of Game Six becomes every bit as engrossing as its compelling human drama.
The Match: The Day the Game of Golf Changed Forever
Mark Frost
Grand Central Publishing
2009
nidottu
Halvin toimitettuna 21,50 €
In 1956, a casual bet between two millionaires eventually pitted two of the greatest golfers of the era -- Byron Nelson and Ben Hogan -- against top amateurs Harvie Ward and Ken Venturi. The year: 1956. Decades have passed since Eddie Lowery came to fame as the ten-year-old caddie to U. S. Open Champion Francis Ouimet. Now a wealthy car dealer and avid supporter of amateur golf, Lowery has just made a bet with fellow millionaire George Coleman. Lowery claims that two of his employees, amateur golfers Harvie Ward and Ken Venturi, cannot be beaten in a best-ball match, and challenges Coleman to bring any two golfers of his choice to the course at 10 a.m. the next day to settle the issue. Coleman accepts the challenge and shows up with his own power team: Ben Hogan and Byron Nelson, the game's greatest living professionals, with fourteen major championships between them. In Mark Frost's peerless hands, complete with the recollections of all the participants, the story of this immortal foursome and the game they played that day-legendarily known in golf circles as the greatest private match ever played-comes to life with powerful, emotional impact and edge-of-your-seat suspense.
Wargaming for Leaders: Strategic Decision Making from the Battlefield to the Boardroom
Mark Herman; Mark Frost
McGraw-Hill Professional
2008
sidottu
If you had the opportunity to probe the future, make strategic choices, and view their consequences before making expensive and irretrievable decisions, wouldn't you take advantage of it? Of course you would. And in a world of asymmetrical conflict, security threats, intense global competition, and economic uncertainty, there is an even higher premium on road-testing plans and strategies--whether they're spearheaded by government organizations, transnational corporations, or emerging megacommunities. Wargaming for Leaders provides a methodology to get at the issues that one leader, no matter how visionary, cannot grasp on his or her own. How? By bringing together the real experts on the topic at hand to wage “cognitive warfare.” Through tapping the collective wisdom surrounding an issue, experts can experience the future in a risk-free environment and find answers to questions that had not been on their radar--often with unexpected and startling results. With examples from the fields of military, corporate, and public policy, three wargaming developers from Booz Allen Hamilton deliver compelling insights on this problem-solving method, including fascinating details on howA large equipment manufacturer determined whether making a merger was strategically right for its business growth, as well as which technology investments it needed to dropA four-star U. S. general tested his war plan for Iraq and uncovered specific fixes that might have prevented a prolonged conflictAn increasingly clogged air-traffic system faced a security-versus-convenience issue determined whether military airspace could be used during peak demand periods Wargaming allows organizations of every type and every size to organize information, plot out scenarios, and tap into the collective expertise of participants. The results allow everyone to identify and tackle obstacles, solve problems, and find new ways to innovate and further performance goals. Get ready for the battle of your organizational life--and prepare to reap the spoils of victory.