Kirjailija
Richard Parry
Kirjat ja teokset yhdessä paikassa: 35 kirjaa, julkaisuja vuosilta 2007–2025, suosituimpiin kuuluu The Well of Lethe. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
35 kirjaa
Kirjojen julkaisuvuodet: 2007–2025.
The ancients call all debts due. Evanne won't settle a tab with those long dead. Evanne, a half-Vhemin bard with a gods-promised destiny as complex as her heritage, faces her greatest challenge yet. Known for her enchanting melodies and courageous heart, she's a firebrand of hope in dark times. But darkness has a name: Wild Sur, the enigmatic master of the Vide, an unstoppable order of assassins with a perfect record of death. This time, their target is Evanne. Armed with ancient secrets and commanding a Vhemin fortress with a portal to the demon realm, Wild Sur's ambition is nothing less than apocalyptic. Evanne isn't alone in this perilous quest. Myryntir, a resurrected wild blue dragon, soars by her side, along with Tarragon, her heart's love and a formidable swordswoman. And in the shadows, the newly empowered Raven Queen weaves her own brand of magic. But hope wanes. The demons are endless in number. The key to their salvation might rest with the lost warrior, Geneve, Saviour of Ravenswall, rumoured to be trapped beyond the demonic portal. Evanne's ancient armour might shield her body, but can it protect her from the despair of an impossible mission: to save one lost for all time? As Evanne and her allies prepare to face an entire city built for destruction and the demon and human army it protects, they must unravel the fortress's secrets and stop Wild Sur. Failure isn't just personal; it's the end of everything they know and love. This isn't just a battle-it's the final stand against the tide of darkness, where the melody of a bard might be the last sound in a world on the edge of oblivion.
The dead have no words for the living. Except for Evanne. Evanne is a half-Vhemin bard with a tune for trouble and a heart for heroism. Gifted an ancient suit of armour by a spectral warrior, she's convinced it's the key to restoring justice in a land teetering on the edge of chaos. The armour isn't just any relic. It's a whisper from before the world fell, calling her and her eclectic band across the blasted plaguelands. There awaits the mythical fairy sky city. Their mission? Fix the armour, and the balance shifts in their favour. The catch? It involves slaying a vampire older than history. The creature has outlasted empires and scoffed at time. There's a shadow over Evanne's heart. She fears the necromancer's path - a road paved with the souls of the unrestful dead. Her journey is haunted by fear of becoming what she most despises. Even her closest ally, the warrior fairy Tarragon, fears for Evanne's soul. No safe harbours. No grand armies. Just a guitar that speaks to both the living and the dead. If Evanne can't tune into the melody of courage and unravel the secrets of the sky city, the land might sing its final lament. The stakes? Higher than the sky city itself. If they fail, the fairy city remains a dream, and the land falls deeper into despair. Will Evanne strike the right chord, or will the land splinter into eternal dissonance?
The ancients don't want to stay dead. Evanne will make them. Evanne's a half-Vhemin bard with melodies flowing in her veins. Chaos falls on her home of Imshir when the ancient mountain fortress Heaven's Gate erupts, reawakened by a cult set on destroying all Evanne knows and loves. In the charred shadow of the mountain's wrath, she learns her parents are dead. Her allies turn against her. Shadowy foes from a far off land ruled by the Raven Queen hunt her. The only person more lost than her is Tarragon, a fairy warrior set on killing all Vhemin in the name of justice. Evanne's after justice of her own. The true culprit behind Heaven's Gate's devastation must be stopped, or more lands will fall to ruin. Trust is a luxury she can't afford, especially with Tarragon, whose past is as mysterious as the fairy herself. Haunted by the blame of Imshir's survivors and the looming threat of the Raven Queen's foes, Evanne's path is fraught with danger. Failure means not only her demise but the potential downfall of two realms. Allies are as uncertain as the shifting winds. Evanne's only certainty is her resolve. Will her journey lead to redemption, or will it end as a mere whisper in the saga of a splintered land?
Swallows and Hawke is a captivating account of 80 years of compelling cricket. From South Africa's stunning first ever Test win by one wicket in 1907 to Syd Barnes and Herby Taylor locked in iconic combat in 1914, to Cliff Gladwin's scrambled last-ball victory in 1949, all the standout moments are here. On the pitch, the cricketers faced extreme heat and dust, unplayable wickets and a wily and resilient opposition. Off the pitch they inspected mining compounds, were terrified by Zulu dancers and found themselves in jail or chased by rhinos. Over 15 tours the emissaries of Empire bestrode the pavilions of power with mine-owners and politicians, from Kruger to Verwoerd. They turned a blind eye to oppression and resistance and colluded with a new national mythology of white supremacy featuring ox-wagons and Blood River. The cricketing dramas take place within the perennial African struggles over land, labour and freedom as the cricketing relationship between MCC and South Africa forges the bonds of Empire.
Demons hunger for our world. Geneve and Meriwether are tossed across the seas by a relic of the ancients. Separated from their friends and each other, they seek an end to the demons. Geneve finds herself in a city governed by a devil king. Meriwether tumbles into a cursed temple fashioned in the last, great war. They must find each other, for only together can they end the demon invasion. They must close the gate between worlds or fight an army from another plane. If they fail, the world is forfeit. Even if they succeed, they know they will not survive the final fight. The gods gave up long ago. Geneve will not. This is Requiem's justice. Finish the Splintered Land trilogy today
Sorcerers are a blight. Knight Adept Geneve must end them. A wizard rumored to hold the Tome of Lost Souls is on the run. This powerful grimoire can destroy Geneve's order in an instant. She must capture him-and the Tome. Geneve finds truth on her path. Monsters brutalize the world, and her leaders are complicit. She runs from them into the blasted plaguelands. Geneve damns herself through her choice of companions: a Feybrind who keeps his own counsel, a renegade illusionist, and one of the vile Vhemin. Her quest to uncover the Tome's secret remains. If she succeeds, she will let down those she serves. If she fails, not even the gods can stop the end of all things. Her armor has never felt so heavy. Read this gripping dark fantasy adventure today
Assassins come for the Savior of Ravenswall. Geneve and the sorcerer Meriwether are beset while burying their dead. The assassins' goal is simple. They will erode support for the queen and take the crown from her trembling fingers. With the power of illusion, they can be anyone, go anywhere ... or wear the skin of the one Geneve loves. She and Meriwether race to kill the head of the assassins: the lord in the north. Fires of rebellion blaze across the kingdom. Feybrind and Vhemin go to war. The gods turn their faces away as whispers spread of a dragon in a madman's grip. If Geneve can't best the dragon, all she knows will be ash. Even the ancients feared them. Her skymetal blade feels insufficient for the task. Continue the dark fantasy adventure today
Too Black to Wear Whites
Richard Parry; Jonty Winch
Pitch Publishing Ltd
2021
sidottu
Halvin toimitettuna 26,90 €
Too Black to Wear Whites is the compelling story of Krom Hendricks, the first black South African sporting hero. Co-authors Jonty Winch and Richard Parry explore the colonial roots of racism in cricket and the nefarious role Cecil Rhodes played in the origins of segregation when he barred Krom Hendricks from the South African tour to England in 1894. Hendricks's long struggle for recognition exposed a cruel system. It is a compelling human drama. Hendricks played for the South African 'Malay' team against English professionals in 1892. He was, they said, the best fast bowler in the world. He struck fear into the white establishment and targeted elite South African batsmen who feared his express pace and the prospect of humiliation at the hands of a 'coloured' player. Denied the chance to play Test cricket against Lord Hawke's side, his courage, perseverance and passion for cricket never diminished over several decades; and at the age of 60 he led representative 'coloured' teams in fundraisers during the First World War.
Freedom brings the Empire to its knees. Pastor Cleaver and his Church promise life eternal to the faithful. His offer is simple: join me, and live without pain or fear. Behind the pulpit, the Ezeroc wait. Their gospel is corruption. Their mission: bend the Empire's will and turn its weapons against the throne. The order is clear-kill the Emperor and Empress. Nathan Chevell stands between humanity and oblivion. With an aging heavy lifter and a worn-thin crew, he must stop a monster hiding behind the power of an empire. The enemies are closing in. The odds are impossible. And this time, Nate's famous luck may have finally run dry. Tyche's Crusade is the explosive final book in Richard Parry's Ezeroc Wars series. If you love page-turning space opera with razor-sharp dialogue, desperate stakes, and the fight for humanity's soul, grab your copy today
Saveria's died twice before. Third time's the charm. The Gravedigger crashes on an uncharted world, stranding Chad Forradel-Imperial spymaster-and his ward, Saveria. What they find isn't just wreckage. It's a forgotten human colony, twisted by the Ezeroc. Humanity's oldest enemy has seeded the stars with corruption. The survivors of Viukde were sent back into space not as emissaries, but as weapons wearing human faces. Chad and Saveria must get off-world and warn the Empire. But with no ship, no help, and no time, survival might not be enough. If they fail, the Ezeroc won't need to invade. We'll invite them in. Tyche's Lost is the intense eighth book in Richard Parry's Ezeroc Wars series. If you love gritty space opera with razor-sharp dialogue and desperate stakes, grab your copy today.
Nathan Chevell and Grace Gushiken are criminals. That's all they have in common. Nate ducks the law in Ganymede's pirate port, and Grace runs from the Empire's justice to Starfire Station. They face super soldiers, crime lords, bioweapons, cartels, and betrayal. They make friends you'll love and enemies you'll hate. This book collects The Empire's Rogues I-VI: I. Ganymede Steel II. Dragon's Run III. Ganymede Plunder IV. Dragon's Bargain V. Ganymede Plague VI. Dragon's RescueIf you love blaster and sword fights, adventure, and great dialogue, check out the Empire's Rogues today
It's 2150AD. Uplinks don't just connect us. They control us. Mason Floyd is lost on a dying world, his bionics failing, his battle against the ruling elite burning out. Back on Earth, off-grid rockstar Sadie Freeman is on a hopeless mission to resurrect the dead. But the world hasn't waited for them. HumanE has declared all-out war-and they don't need armies when they can turn all of humanity into one. Through the uplink, they can reprogram minds, creating a limitless number of perfect, obedient soldiers. To stop them, Mason must discard the corporate protection that's kept him alive, leaving him vulnerable and hunted. Sadie must embrace the system she's fought against her whole life, selling her soul for the only chance at victory. As the streets of Seattle erupt in violence, they're fighting an unwinnable crusade: they must save us from ourselves. If they fail, the corps won't just win. Humanity will be overwritten. Megacorps. Cyborgs. AI. Gene-spliced monsters. Syndicate enforcers. Off-grid illegals. Supersoldiers. Rock music. Violence. Einstein-Rosen bridges. Liquor. Enhanced reflexes. Power armor and energy weapons. Full-body replacements. Swearing. Mind control. Telekinetics. G-Men. Drugs. Neural links. Orbital cannons. This is cyberpunk.
It's 2150AD. The city is a battlefield. Mason Floyd, a cyber-enhanced syndicate enforcer, and Sadie Freeman, an off-grid rockstar, share an uneasy truce in a city drowning in corporate sin. They should have disappeared. Instead, they stayed-and became the most wanted fugitives in the city. Mason's employers have sent their best to erase him. Betrayal runs deep, and walking away would be easy. But neither of them have ever taken the easy path. They owe a debt to someone who gave everything so they could be free. To settle it, they'll have to escape a city that wants them buried, break into a reprogramming facility, and save the one person they can't afford to lose. If they don't, the corps will rewrite their past, erase their future, and turn their rebellion into just another cautionary tale. Megacorps. Cyborgs. AI. Gene-spliced monsters. Syndicate enforcers. Off-grid illegals. Supersoldiers. Rock music. Violence. Einstein-Rosen bridges. Liquor. Enhanced reflexes. Power armor and energy weapons. Full-body replacements. Swearing. Mind control. Telekinetics. G-Men. Drugs. Neural links. Orbital cannons. This is cyberpunk.
It's 2150AD. There hasn't been a corporate war... until now. Mason Floyd is an augmented syndicate enforcer at the top of his game. Asset protection, acquisition, and no questions asked. Company tech is stolen on his watch. Rival megacorps want it. They don't mind killing him to get it. Framed for the theft, Mason runs-straight into Sadie Freeman, an off-grid rockstar singing defiance to a world that doesn't want to hear it. On the grimy seam between the powerful and the disposable, they uncover a secret an entire city died to keep. Hunted. Desperate. Outgunned. They can save the world... or burn with it. Megacorps. Cyborgs. AI. Gene-spliced monsters. Syndicate enforcers. Off-grid illegals. Supersoldiers. Rock music. Violence. Einstein-Rosen bridges. Liquor. Enhanced reflexes. Power armor and energy weapons. Full-body replacements. Swearing. Mind control. Telekinetics. G-Men. Drugs. Neural links. Orbital cannons. This is cyberpunk.
The fight for humanity's future will be won or lost where it all began: Earth. Grace Gushiken and Nathan Chevell stand with the few allies they have found. Together, they must save the Empire from the Ezeroc-the insect-like swarm that now controls their homeworld. But the Ezeroc don't rule alone. At their heart is one man: Kazuo Gushiken. Grace's father has burned worlds to ash in his ceaseless desire to have her. He commands the Ezeroc and the war machines of the old AI, and his grip on Earth is absolute. An ex-war heavy lifter makes one final run to the heart of enemy territory. Grace and Nate must cut the head from the snake, even if it costs them everything. If they fail, humanity falls. Tyche's Angels is the gripping sixth book in Richard Parry's Ezeroc Wars series. If you love explosive space opera with snappy dialogue, desperate stakes, and the kind of loyalty you'd bleed for, get your copy today
Publics, Elites and Constitutional Change in the UK
Daniel Kenealy; Jan Eichhorn; Richard Parry; Lindsay Paterson; Alexandra Remond
Springer International Publishing AG
2018
nidottu
This book explores the governance of the UK, and the process of constitutional change, between Scotland’s independence referendum in September 2014 and the UK general election in May 2015. The book contrasts the attitudes of the public, captured through an original survey, with those of politicians, civil servants, and civic leaders, identified through over forty interviews. It pays particular attention to two case studies involving recent changes to the UK’s governing arrangements: the Smith Commission and the transfer of further powers to the Scottish Parliament, and Greater Manchester’s devolution deal that has become a model for devolution across England. It also considers the issue of lowering the voting age to 16, contrasting the political attitudes of younger voters in Scotland with those in the rest of the UK. The book will be of interest to students and scholars of UK politics, devolution, constitutional change, public attitudes, and territorial politics.
Earth has fallen. The war is nearly lost. Grace Gushiken and Nathan Chevell have fought the Ezeroc. They've faced the machines. But now, both threats have merged. Humanity is outmatched. Their last hope lies on Mercury, home to the AI civilization. But when Tyche arrives, they find a world in ruins, its machine mind missing, and the Ezeroc everywhere. The insect-like enemy has done the unthinkable. They've taken control of the AI. The enemy is evolving. Faster. Smarter. Stronger. Unstoppable. Only one chance remains. The shattered remnants of the Ezeroc homeworld still smolder in the void. The AI control mind is there. If Grace and Nate can wrestle it from the enemy, the Empire might stand a chance. If they fail, there won't be anything left to save. Tyche's Ghosts is the fifth book in Richard Parry's gripping Ezeroc Wars series. If you love page-turning space opera with razor-sharp dialogue, heart-pounding action, and the fight for humanity's survival, grab your copy today
The leader of the fallen Republic returns. He didn't come alone. Grace Gushiken and Nathan Chevell rule the Empire, fighting to unite humanity against the Ezeroc. But while they seek allies, an old enemy arrives at Earth's doorstep. Kazuo Gushiken was once a leader of the Republic. Now, he serves the Ezeroc. And he's not alone. He's brought something worse. From the ruins of a lost civilization, the machines have risen. AI warforms stand beside the Ezeroc, united by a single purpose: erase humanity, once and for all. If Kazuo can kill the heads of the Empire, the war will end before it even begins. The Empire's Navy falls in hours. Grace and Nate barely escape Earth, fleeing on a battered ex-war heavy lifter. Outnumbered, outgunned, and running out of time, they have one last chance to stop the enemy before it wipes humanity from existence. Because this isn't just a war. It's extinction. Tyche's Demons is the fourth book in Richard Parry's gripping Ezeroc Wars series. If you love page-turning space opera with razor-sharp dialogue, high-stakes action, and the fight for humanity's future, grab your copy today
Before the Tyche flew, its crew were scattered across a dying Empire. Nathan Chevell wore the Emperor's Black and protected the throne with his life. Grace Gushiken survived a prison where hope was a liability. El hunted rebel warships in the hard black. Hope built the machines meant to save a failing Empire. Kohl learned to kill for the Yakuza. And Chad Forradel ran espionage games on the Senate floor. They were never meant to be heroes. The galaxy had other plans. This is where the fire began. This is where the alloy was forged. This collection includes all six origin stories: Tyche's FirstTyche's ChosenTyche's HopeTyche's FuryTyche's GraceTyche's GravediggerIf you love gritty space opera, sharp dialogue, and the stories behind the legends, grab Tyche Origins today