Kirjojen hintavertailu – 12 859 818 kirjaa ja 27 kauppaa
Kirjailija
Samuel Sattin
Kirjat ja teokset yhdessä paikassa: 28 kirjaa, julkaisuja vuosilta 2019–2026, suosituimpiin kuuluu Unico. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
Explore the incredible world of anime and manga with this comprehensive, accessible handbook for kids. Celebrate your okatu spirit with this inclusive, illustrated guide to anime and manga. Whether you're watching anime on Netflix and Crunchyroll or bringing home stacks of manga from the library, A Kid's Guide to Anime & Manga is THE guide to help you navigate this exciting, growing world. Written by fans, writers and reviewers Samuel Sattin and Patrick Macias, A Kid's Guide to Anime & Manga includes chapters on:§ The history and importance of anime and manga§ How anime and manga are made§ Recommendations of popular series and films to enjoy§ Pro-tips on how to create your own anime and manga and how to get involved in cosplay communitiesComplete with a history of anime and manga, inspiring interviews, pro tips on what to watch and read and ideas for kickstarting your own creativity, A Kid's Guide to Anime & Manga will tell you everything you need to know - and more!
An accessible, inclusive guide aimed at helping young fans celebrate their okatu spirit by sharing the history of anime and manga while giving young readers advice on how to explore and interact with this fandom. Whether they're watching anime on Netflix and Crunchyroll or bringing home stacks of manga from the library or bookstore, there is no denying that young fans need a guidebook to help them navigate this geeky space. Written by anime and manga fans, writers, and reviewers Samuel Sattin and Patrick Macias, A Kid's Guide to Anime & Manga includes chapters on: History and importance of anime and manga Breakdowns of how anime and manga are made Recommendations of popular series and films to enjoy Pro-tips on how to create your own anime and manga and to be involved in cosplay communities A Kid's Guide to Anime & Manga is packed with eye-catching two-color illustrations, fascinating facts, inspiring interviews, a glossary, and more to help young fans navigate and contribute to the growing anime and manga space.
Featuring 50 of the most influential and essential Japanese animated series and films-from Akira to Cowboy Bebop to Sailor Moon-this expert guide is the must-have book for anime fans young and old. The Essential Anime Guide is the guide every fan needs to the classic, must-see anime series and films that transformed both Japanese and Western pop culture. Organized by release date and with entries by experts in the anime field, this guide provides a comprehensive, behind-the-scenes look into the history and impact of these classic anime. Both casual fans and serious otaku alike will discover a fun and surprisingly touching portrait of the true impact of anime on pop culture. Ranging from classic series to modern films, this official guide will explore iconic and must-see:- Feature films: Akira (1988), Princess Mononoke (1997), Millennium Actress (2001), Metropolis (2001),Tekkonkinkreet (2006), Sword of the Stranger (2007), Summer Wars (2009), and Your Name (2016- Series: Astro Boy (1968), Lupin the 3rd (1967), Macross (1982), Ranma 1/2 (1989), Neon Genesis Evangelion (1995), Dragon Ball Z (1989), Sailor Moon (1992), Revolutionary Girl Utena (1997), Pokémon? (1997), One Piece (1999), Fullmetal Alchemist (2003), K-On! (2007), Sword Art Online (2012), Yuri!! On Ice (2016), and My Hero Academia (2018)- And many more!
A moving middle grade graphic novel about friendship, belonging, and learning to love yourself despite the voices in your head. Isaac Itkin can't get away from his thoughts. As a lonely twelve-year-old kid with Obsessive Compulsive Disorder (OCD), everything from studying to looking in the mirror becomes a battle between him and a swarm of unhelpful thoughts. The strict therapy his mother insists on doesn't seem to be working, but when a group of friends invites him to join their after-school role-playing game, the thoughts feel a little less loud, and the world feels a little brighter. But Isaac's therapist says that exposure to games can have negative effects on kids with OCD, and when his grades slip, his helicopter mother won't let him play anymore. Now Isaac needs to find a way to prove to himself, to his mother, and to the world that the way to quiet the noise in his head may have been inside him all along.
A lush graphic novel about family adrift and the magical adventure that brings them together. Based on the award-winning film, this gorgeous adaptation includes a bonus story from the film's creator. Many years after the disappearance of their mother, siblings Ben and Saoirse are still drowning in grief, as is their lighthouse-keeper father. Ben blames his little sister for the loss of their mother, and despite being six years old, Saoirse has yet to speak. When the kids discover that Saoirse is a selkie and the magical world that their mother told stories about is real, they dive into an adventure to keep the spirit world from disappearing forever. Based on the award-winning film Song of the Sea, this graphic novel is a wonder of magical storytelling and visual splendor that is destined to become a classic. Includes an 18-page bonus story written and illustrated by film creator Tomm Moore and a Gaelic glossary. Song of the Sea (along with Wolfwalkers and The Secret of Kells) is part of Cartoon Saloon's Irish Folklore Trilogy which celebrates magic, fantasy, and Celtic mythology.
Nem is living in his father's shadow. Migal, one of the strongest warriors in all of BezKamp, is disappointed that his son shows no sign of fire or strength. Nem would rather spend his days collecting rare artifacts from their village's ancestors, especially books and writings, even though the written word has been outlawed in BezKamp for decades. On their planet of Klassew, the people live in fear of the dangerous Crig beasts that can poison their land. BezKamp is isolated from the Crig territory, and the villagers techno-ritual called "Creejun" allows them to cultivate land and expand their territory. But when unexpected corruption begins taking land and lives around BezKamp, the village leaders, warriors, and healers must venture out of the city gates to war-torn lands to protect their livelihood. Heading the charge, Migal hopes to use this mission as a way to finally show his son the meaning of honor and responsibility. When Nem begins to see more of Klassew beyond his home village, he sees a world full of corruption, deceit, and lies. When he meets Janny, a BezKamp outsider living off the land on her own, Nem's view of BezKamp begins to shatter. As the pair begins to unlock deep-seeded secrets about their peoples suppressed past, Nem learns that the strongest warrior fights for the truth.
Tredje bok i tegneserie-serie. Midt i blinken for leselystne barn i slukalder! Inneholder historiefortelling på toppnivå og slående mangainspirerte illustrasjoner av teamet bak «Avatar. Den siste luftbøyeren», Gurihiru. En actionfylt og spennende historie. Unico er bortkommet og alene i en øde ørken. Hevngudinnen Venus og jegeren Iver har ett mål: å knuse den enestående enhjørningen. Unicos venner, kattene Chloe og Toast, gjør det de kan for å redde ham. Hvem når frem til Unico først? Bøkene om Unico er en del av Comix – en serie lettleste og gode tegneseriebøker delt inn etter nivå. Alle bøkene om Unico ligger på nivå fem, noe som betyr at de passer for alle som liker utfordringer og er klare for å utvide ordforrådet sitt. Selv om det meste av historien ligger i teksten, får leserne god støtte av illustrasjonene. «Et fortryllende mesterverk.» Dav Pilkey, forfatteren av Hundemannen.