Kirjojen hintavertailu – 12 903 724 kirjaa ja 27 kauppaa
Kirjailija
Sinead Murphy
Kirjat ja teokset yhdessä paikassa: 6 kirjaa, julkaisuja vuosilta 2010–2024, suosituimpiin kuuluu Art Kettle, The. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
The rise in prevalence of autism in our children is a tragedy. What is the cause of this tragedy? What does it tell us about the societies in which it unfolds? Can our efforts to support children with autism help us to shake off our overreliance on inhuman institutions, and return to meaningful relations with ourselves, others and our world? This book offers answers to these fundamental questions, with the intention of improving the lives, not only of children with autism but of us all.
Are you ready to take your Unity game development skills to the next level? Look no further! The "Unity Cookbook 2023, 5th Edition" is your essential guide to mastering the latest features of Unity 2023, packed with over 140 recipes to empower your game development journey. Purchase of the print or Kindle book includes a free eBook in the PDF format. Key Features Explore VR and AR development to create immersive experiences that redefine gaming Craft captivating mobile games with optimized performance and user-friendly controls Elevate gameplay with expertly composed music, dynamic sound effects, and seamless audio integration Book DescriptionUnleash your game development potential with Unity Cookbook, 5th Edition, designed to equip you with the skills and knowledge needed to excel in Unity game development. With over 160 expertly crafted recipes empowering you to pioneer VR and AR experiences, excel in mobile game development, and become a master of audio techniques. In this latest edition, we've meticulously curated a collection of recipes that reflect the latest advancements in Unity 2023, ensuring you stay at the forefront of game development. You'll discover dedicated recipes for First/Third Person (Core) templates, create engaging mobile games, delve into Virtual and Augmented Reality, and go further with audio by exploring advanced techniques. Additionally, the book has been fully updated to incorporate the new input system and TextMeshPro, essential elements for modern game development. From exploring C# scripting to crafting stylish UIs, creating stunning visual effects, and understanding shader development through Shader Graph, every chapter is designed to take you closer to your goal of becoming a proficient Unity developer. So, whether you're aiming to develop the next hit game, enhance your portfolio, or simply have fun building games, this book will be your trusted companion on your journey to Unity proficiency. What you will learn Craft stylish user interfaces, from power bars to radars, and implement button-driven scene changes effortlessly Enhance your games with AI controlled characters, harnessing Unity's navigation meshes, surfaces, and agents Discover the power of Cinemachine in Unity for intelligent camera movements Elevate games with immersive audio, including background music and dynamic sound effects Bring your games to life with captivating visual effects, from smoke and explosions to customizable particle systems Build your own shaders using Unity's Shader Graph tool Who this book is forIf you’re a Unity developer looking for better ways to resolve common recurring problems, then this book is for you. Programmers dipping their toes into multimedia features for the first time will also find this book useful. Before you get started with this book, you’ll need a solid understanding of Unity’s functionality and experience with programming in C#.
Lee is a tiny tiger who lives with his Mum in the safety of his tree-top house. There he feels safe from the dangers of the dark jungle below. But one wild stormy night, Lee and his Mum are thrown to the ground and Lee is forced to face his fears in order to help her.
What if we have lost the ability to think straight? And what if this is why the shocking injustices of contemporary life go unchallenged in spite of being widely acknowledged? And what if the university, the institution that is supposed to help us to think, is in on the act? In this polemical account of how universities are failing both their students and society, Sinead Murphy shows how the Zombie University of the twenty-first century is keeping us down rather than raising us up, and asks whether, in spite of everything, it could be brought back to life, and whether we could dare to think again.
The theme of 'disinterest' is a dominant one in philosophical accounts of aesthetic experience, and, unlike many philosophical themes, it has had and continues to have a huge effect, on presuppositions about the nature of judgment, of feeling, of art, of resistance, of all of those experiences and activities that appear to operate at least partly outside of the given regulations of human existence. The Art Kettle has two aims: first, to show that 'modern' art - that is, art during and since the Enlightenment - is not only itself defined by 'disinterest,' by dearth of purpose, but functions as a standard for creativity, for free thinking, for choice, for indulgence, for questioning, and for protest, that suits very well the requirement, in our capitalist democracies, that differences and resistances expend themselves without effect on the combination of conservatism and consumption that supports these democracies; second, to show that the historical conflation of aesthetic experience and 'disinterest' is subject to resistance from another historical conflation: of aesthetic experience and use or purpose.
Presents its reader with a thorough explanation and evaluation of H. G. Gadamer’s concept of ‘effective history’, not only as it pertains to the broader range of hermeneutic and postmodern thinkers working in the wake of Kantian philosophy, but first and foremost as a careful and measured consideration of the practice of effective history as a critical method for philosophy in our current times.