Kirjojen hintavertailu – 12 859 818 kirjaa ja 27 kauppaa

Kirjailija

Thurston Hillman

Kirjat ja teokset yhdessä paikassa: 27 kirjaa, julkaisuja vuosilta 2015–2026, suosituimpiin kuuluu Starfinder RPG Armory Pocket Edition. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.

27 kirjaa

Kirjojen julkaisuvuodet: 2015–2026.

Pathfinder Adventure Path: Ruins of Azlant 6 of 6

Pathfinder Adventure Path: Ruins of Azlant 6 of 6

Thurston Hillman

Paizo Publishing, LLC
2018
nidottu
The insidious veiled masters who sunk Old Azlant beneath the treacherous ocean in ancient times mobilize their forces against the heroes’ allies, even as the adventurers themselves close on their enemies for a final confrontation. After preparing their allies for the impending assault, the heroes must fight their way through the submerged ruins of an ancient weapons facility packed with dangerous guardians and unstable magic to stop their monstrous foes before the veiled masters unleash a devastating eldritch attack to exterminate humanity and plunge the world into darkness just as they did when they brought Azlant to ruin so long ago. “Beyond the Veiled Past” is a Pathfinder Roleplaying Game adventure for 15th-level characters. The adventure concludes the Ruins of Azlant Adventure Path, a search for lost lore and ancient treasures in the ruins of a shattered empire. A selection of new monsters, suggestions on how to expand your Ruins of Azlant campaign, a look into the sinister plots of the veiled masters, and guidance on how to play a campaign in historical Azlant round out this volume of the Pathfinder Adventure Path. Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Adventure Path: Ironfang Invasion Part 4 of 6 – Siege of Stone
The Ironfang Legion’s secret weapon has been revealed! An ancient dwarven artifact known as the Stone Road allows the hobgoblins to move their forces hundreds of miles at a time, completely unseen. Whatever secrets—and vulnerabilities—the Stone Road may have lie sealed within the dwarven Sky Citadel of Kraggodan. To enter the besieged fortress-city, the heroes must brave the dangers of the Darklands, including morlock fanatics and their slithering god, and duergar slavers, only to find what they need in long-abandoned corners of the ancient city now dominated by horrors from deep below! “Siege of Stone” is a Pathfinder Roleplaying Game adventure for 11th-level characters. The adventure continues the Ironfang Invasion Adventure Path, a war-torn homage to classic fantasy adventure in which the heroes defend their homeland from a savage invading army. An ecology of the enigmatic naga, a gazetteer examining the dwarven Sky Citadel of Kraggodan, and selection of new monsters round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.
Pathfinder Module: Ire of the Storm

Pathfinder Module: Ire of the Storm

Thurston Hillman

Paizo Publishing, LLC
2016
nidottu
Unnatural storms rage above the rugged frontier town of Pridon’s Hearth—far-flung Sargava’s latest push to claim the lands’ jungle wilds. Alongside the lashing rains and cascade of lightning comes a more terrestrial threat: lizardfolk. To survive, or even escape, the heroes must rally the entire community to weather the brutal press of the storm and establish themselves as local heroes before delving into unexplored jungle. Who built the strange ruins inland from the colony, and what significance do they hold to the lizardfolk that now prey upon Pridon’s Hearth? Who are the mysterious Storm Kindlers? What role does the profiteering Aspis Consortium play in all this? And most importantly, who can the heroes trust as their investigations uncover dark truths about the secluded colony’s past? Ire of the Storm is a deluxe adventure for 1st-level characters, and includes 64 action-packed pages of exciting battles, harrowing mysteries, and new monstrous foes, plus a gorgeous double-sided regional and miniatures-scale tactical map!
Pathfinder Adventure Path: Hell's Vengeance Part 2 - Wrath of Thrune
Longacre remains in Thrune’s hands, but the knights of the Glorious Reclamation have conquered the town of Kantaria, where their goddess Iomedae once ruled as a mortal. Your villainous adventurers, now official agents of House Thrune, must retake the town, which is a holy site to the knights. Can your evil characters earn greater infamy and prestige for themselves by issuing the Glorious Reclamation a serious defeat in their greatest territorial gain so far, or will the rebellion continue unchecked across Cheliax? “Wrath of Thrune” is a Pathfinder Roleplaying Game adventure for 4th-level characters. The adventure continues the Hell’s Vengeance Adventure Path, a wide-ranging campaign in which evil player characters quell a rebellion to restore order to a wicked empire. A selection of new monsters, a gazetteer of the town of Kantaria, a look at the Thrice-Damned House of Thrune, and the next installment of the Pathfinder’s Journal round out this volume of the Pathfinder Adventure Path! Each monthly full-color softcover Pathfinder Adventure Path volume contains an in-depth adventure scenario, stats for several new monsters, and support articles meant to give Game Masters additional material to expand their campaign. Pathfinder Adventure Path volumes use the Open Game License and work with both the Pathfinder RPG and the world’s oldest fantasy RPG.