Kirjailija
Vera Nazarian
Kirjat ja teokset yhdessä paikassa: 42 kirjaa, julkaisuja vuosilta 2008–2025, suosituimpiin kuuluu Eos. Vertaile teosten hintoja ja tarkista saatavuus suomalaisista kirjakaupoista.
42 kirjaa
Kirjojen julkaisuvuodet: 2008–2025.
A Spicy Alien Honeymoon Travelogue of Atlantis Fans of The Atlantis Grail have asked for a spicy story of Gwen and Aeson's honeymoon in all its glorious detail, and here it is.... Amrevet Days is the Atlantean equivalent of a honeymoon, but taken approximately eight months after the wedding. By custom, the newlyweds must escape to a secret location to enjoy each other. Now that Gwen is the Imperatris, married to the stunningly handsome Imperator of the most powerful nation on Atlantis, they have the entire planet at their disposal. Come along with the happy couple and experience the joys of physical love on board a luxury flying ship, as they visit the remarkable sites of the planet, explore mysterious ancient landmarks, and learn more about one another. In addition, discover fun revelations and secrets about other favorite characters in The Atlantis Grail universe and what is yet to come. The Atlantis Grail is a YA series, but this novel stands outside the sequence, due to its 18+ subject matter, and is only suitable for older audiences. Note: it is strongly recommended that you read Amrevet Days One only after you've read the four books in the original series (Qualify, Compete, Win, Survive), or you'll miss out on all the delicious slow-burn buildup of their relationship AMREVET DAYS ONE is the first volume of a spicy alien honeymoon travelogue of Atlantis.
Dungeon Master's Guide: Guía del Dungeon Master de Dungeons & Dragons (Reglament O Básico del Juego
Vera Nazarian; Lawrence Watt-Evans; Dragons
Wizards of the Coast
2024
sidottu
Dungeons & Dragons: Gu a del Dungeon Master (Reglamento B sico del Juego - Versi n en Espa ol) Narra historias legendarias en el juego de rol m s importante del mundo. Lo nico que necesitas para jugar a Dungeons & Dragons es imaginaci n, unos dados y este libro. La Dungeon Master's Guide te ense a a dirigir aventuras de D&D para tus jugadores. Aprende a inventar monstruos a los que enfrentarse, misterios que resolver y mundos de fantas a que explorar. (English edition: Dungeons & Dragons Dungeon Master's Guide (Core Rulebook, D&D Roleplaying Game) / Wizards RPG Team / 9780786965625 / 12/09/2014) Weave legendary stories in the world's greatest roleplaying game. All you need to run a Dungeons & Dragons game is your imagination, some dice, and this book. The Dungeon Master's Guide teaches you how to how to run D&D adventures for your players-- how to invent monsters for them to fight, mysteries for them to solve, and fantasy worlds for them to explore." The Dungeon Master's Guide is] the one book to rule them all, the most comprehensive and powerful set of resources needed to run a game of D&D. . ."--Charlie Hall, Polygon.com "D&D acolytes are everywhere... Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind 'Game of Thrones' have all been Dungeon Masters."--Neima Jahromi, The New Yorker- The Dungeon Master's Guide is one of the three main Dungeons & Dragons books, along with the Player's Handbook and Monster Manual. It's a reference used by the Dungeon Master (the game's narrator) to create adventures--to run Dungeons & Dragons games and fill them with characters and stories.- The Dungeon Master's Guide (DMG) is full of tools to help you immerse players in the game. What's the demon lord's secret weakness? Are the orcish invaders a criminal enterprise, or traitorous allies? Dozens of tables throughout the book help inspire your decisions and keep the game flowing smoothly.- In the Dungeon Master's Guide (DMG), even the tables tell tales. A legendary sword takes five decades to craft. Who created it, and why? A tavern-crawling gnome has an eye twitch. How did she get it, and when? In every detail is an architecture for narrative--and the Dungeon Master's Guide has all the tools you need to flesh it out with ease.- In Dungeons & Dragons, you and your friends coauthor your own legend. Guided by a Dungeon Master, you create characters and play their roles in a story, rolling dice and navigating maps as you unfold a tale as limitless as your imagination.- Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.